RealWorldTerrainJson.cs 26 KB

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  1. /* INFINITY CODE 2013-2019 */
  2. /* http://www.infinity-code.com */
  3. using System;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using System.Reflection;
  7. using System.Text;
  8. using InfinityCode.RealWorldTerrain.Utils;
  9. using UnityEngine;
  10. namespace InfinityCode.RealWorldTerrain.JSON
  11. {
  12. /// <summary>
  13. /// Class for working with JSON. It is used for parsing of string, serialization and deserialization of object.
  14. /// </summary>
  15. public class RealWorldTerrainJson
  16. {
  17. private string json;
  18. private int index = 0;
  19. private Token lookAheadToken = Token.None;
  20. private StringBuilder s;
  21. private int length;
  22. protected RealWorldTerrainJson(string json)
  23. {
  24. s = new StringBuilder();
  25. this.json = json;
  26. length = json.Length;
  27. }
  28. /// <summary>
  29. /// Deserialize string into object.
  30. /// </summary>
  31. /// <typeparam name="T">Type</typeparam>
  32. /// <param name="json">JSON string</param>
  33. /// <returns>Deserialized object</returns>
  34. public static T Deserialize<T>(string json)
  35. {
  36. object obj = ParseDirect(json);
  37. if (obj is IDictionary) return (T) DeserializeObject(typeof(T), obj as Dictionary<string, object>);
  38. if (obj is IList) return (T) DeserializeArray(typeof(T), obj as List<object>);
  39. return (T) DeserializeValue(typeof(T), obj);
  40. }
  41. private static object DeserializeValue(Type type, object obj)
  42. {
  43. if (obj == null) return null;
  44. try
  45. {
  46. return Convert.ChangeType(obj, type);
  47. }
  48. catch (Exception exception)
  49. {
  50. Debug.Log(exception.Message + "\n" + exception.StackTrace);
  51. }
  52. return null;
  53. }
  54. private static object DeserializeArray(Type type, List<object> list)
  55. {
  56. if (list == null || list.Count == 0) return null;
  57. if (type.IsArray)
  58. {
  59. Type elementType = type.GetElementType();
  60. Array v = Array.CreateInstance(elementType, list.Count);
  61. for (int i = 0; i < list.Count; i++)
  62. {
  63. object child = list[i];
  64. object item;
  65. if (child is IDictionary) item = DeserializeObject(elementType, child as Dictionary<string, object>);
  66. else if (child is IList) item = DeserializeArray(elementType, child as List<object>);
  67. else item = DeserializeValue(elementType, child);
  68. v.SetValue(item, i);
  69. }
  70. return v;
  71. }
  72. if (RealWorldTerrainReflectionHelper.IsGenericType(type))
  73. {
  74. Type listType = RealWorldTerrainReflectionHelper.GetGenericArguments(type)[0];
  75. object v = Activator.CreateInstance(type);
  76. for (int i = 0; i < list.Count; i++)
  77. {
  78. object child = list[i];
  79. object item;
  80. if (child is IDictionary) item = DeserializeObject(listType, child as Dictionary<string, object>);
  81. else if (child is IList) item = DeserializeArray(listType, child as List<object>);
  82. else item = DeserializeValue(listType, child);
  83. try
  84. {
  85. MethodInfo methodInfo = RealWorldTerrainReflectionHelper.GetMethod(type, "Add");
  86. if (methodInfo != null) methodInfo.Invoke(v, new[] {item});
  87. }
  88. catch
  89. {
  90. }
  91. }
  92. return v;
  93. }
  94. return null;
  95. }
  96. private static object DeserializeObject(Type type, Dictionary<string, object> table)
  97. {
  98. IEnumerable<MemberInfo> members = RealWorldTerrainReflectionHelper.GetMembers(type, BindingFlags.Instance | BindingFlags.Public);
  99. object v = Activator.CreateInstance(type);
  100. foreach (MemberInfo member in members)
  101. {
  102. #if !NETFX_CORE
  103. MemberTypes memberType = member.MemberType;
  104. if (memberType != MemberTypes.Field && memberType != MemberTypes.Property) continue;
  105. #else
  106. MemberTypes memberType;
  107. if (member is PropertyInfo) memberType = MemberTypes.Property;
  108. else if (member is FieldInfo) memberType = MemberTypes.Field;
  109. else continue;
  110. #endif
  111. if (memberType == MemberTypes.Property && !((PropertyInfo) member).CanWrite) continue;
  112. object item;
  113. #if !NETFX_CORE
  114. object[] attributes = member.GetCustomAttributes(typeof(AliasAttribute), true);
  115. AliasAttribute alias = attributes.Length > 0 ? attributes[0] as AliasAttribute : null;
  116. #else
  117. IEnumerable<Attribute> attributes = member.GetCustomAttributes(typeof(AliasAttribute), true);
  118. AliasAttribute alias = null;
  119. foreach (Attribute a in attributes)
  120. {
  121. alias = a as AliasAttribute;
  122. break;
  123. }
  124. #endif
  125. if (alias == null || !alias.ignoreFieldName)
  126. {
  127. if (table.TryGetValue(member.Name, out item))
  128. {
  129. DeserializeValue(memberType, member, item, v);
  130. continue;
  131. }
  132. }
  133. if (alias != null)
  134. {
  135. for (int j = 0; j < alias.aliases.Length; j++)
  136. {
  137. if (table.TryGetValue(alias.aliases[j], out item))
  138. {
  139. DeserializeValue(memberType, member, item, v);
  140. break;
  141. }
  142. }
  143. }
  144. }
  145. return v;
  146. }
  147. private static void DeserializeValue(MemberTypes memberType, MemberInfo member, object item, object v)
  148. {
  149. object cv;
  150. Type t = memberType == MemberTypes.Field ? ((FieldInfo) member).FieldType : ((PropertyInfo) member).PropertyType;
  151. if (t == typeof(System.Object)) cv = item;
  152. else if (item is IDictionary) cv = DeserializeObject(t, item as Dictionary<string, object>);
  153. else if (item is IList) cv = DeserializeArray(t, item as List<object>);
  154. else cv = DeserializeValue(t, item);
  155. if (memberType == MemberTypes.Field) ((FieldInfo) member).SetValue(v, cv);
  156. else ((PropertyInfo) member).SetValue(v, cv, null);
  157. }
  158. private Token LookAhead()
  159. {
  160. if (lookAheadToken != Token.None) return lookAheadToken;
  161. return lookAheadToken = NextTokenCore();
  162. }
  163. private Token NextToken()
  164. {
  165. Token result = lookAheadToken != Token.None ? lookAheadToken : NextTokenCore();
  166. lookAheadToken = Token.None;
  167. return result;
  168. }
  169. private Token NextTokenCore()
  170. {
  171. char c;
  172. do
  173. {
  174. c = json[index];
  175. if (c == '/' && json[index + 1] == '/')
  176. {
  177. index += 2;
  178. do
  179. {
  180. c = json[index];
  181. if (c == '\r' || c == '\n') break;
  182. } while (++index < length);
  183. }
  184. if (c > ' ') break;
  185. if (c != ' ' && c != '\t' && c != '\n' && c != '\r') break;
  186. } while (++index < length);
  187. if (index == length) throw new Exception("Reached end of string unexpectedly");
  188. c = json[index];
  189. index++;
  190. switch (c)
  191. {
  192. case '{':
  193. return Token.Curly_Open;
  194. case '}':
  195. return Token.Curly_Close;
  196. case '[':
  197. return Token.Squared_Open;
  198. case ']':
  199. return Token.Squared_Close;
  200. case ',':
  201. return Token.Comma;
  202. case '"':
  203. return Token.String;
  204. case '0':
  205. case '1':
  206. case '2':
  207. case '3':
  208. case '4':
  209. case '5':
  210. case '6':
  211. case '7':
  212. case '8':
  213. case '9':
  214. case '-':
  215. case '+':
  216. case '.':
  217. return Token.Number;
  218. case ':':
  219. return Token.Colon;
  220. case 'f':
  221. if (length - index >= 4 &&
  222. json[index + 0] == 'a' &&
  223. json[index + 1] == 'l' &&
  224. json[index + 2] == 's' &&
  225. json[index + 3] == 'e')
  226. {
  227. index += 4;
  228. return Token.False;
  229. }
  230. break;
  231. case 't':
  232. if (length - index >= 3 &&
  233. json[index + 0] == 'r' &&
  234. json[index + 1] == 'u' &&
  235. json[index + 2] == 'e')
  236. {
  237. index += 3;
  238. return Token.True;
  239. }
  240. break;
  241. case 'n':
  242. if (length - index >= 3 &&
  243. json[index + 0] == 'u' &&
  244. json[index + 1] == 'l' &&
  245. json[index + 2] == 'l')
  246. {
  247. index += 3;
  248. return Token.Null;
  249. }
  250. break;
  251. }
  252. throw new Exception("Could not find token at index " + --index);
  253. }
  254. /// <summary>
  255. /// Parse JSON string into RealWorldTerrainJsonItem
  256. /// </summary>
  257. /// <param name="json">JSON string</param>
  258. /// <returns>Root object</returns>
  259. public static RealWorldTerrainJsonItem Parse(string json)
  260. {
  261. RealWorldTerrainJson instance = new RealWorldTerrainJson(json);
  262. return instance.ParseValue();
  263. }
  264. /// <summary>
  265. /// Parse JSON string into Dictonary, List and Object
  266. /// </summary>
  267. /// <param name="json">JSON string</param>
  268. /// <returns>Root object</returns>
  269. public static object ParseDirect(string json)
  270. {
  271. RealWorldTerrainJson instance = new RealWorldTerrainJson(json);
  272. return instance.ParseValueDirect();
  273. }
  274. private RealWorldTerrainJsonArray ParseArray()
  275. {
  276. RealWorldTerrainJsonArray array = new RealWorldTerrainJsonArray();
  277. lookAheadToken = Token.None;
  278. while (true)
  279. {
  280. switch (LookAhead())
  281. {
  282. case Token.Comma:
  283. lookAheadToken = Token.None;
  284. break;
  285. case Token.Squared_Close:
  286. lookAheadToken = Token.None;
  287. return array;
  288. default:
  289. array.Add(ParseValue());
  290. break;
  291. }
  292. }
  293. }
  294. private List<object> ParseArrayDirect()
  295. {
  296. List<object> array = new List<object>();
  297. lookAheadToken = Token.None;
  298. while (true)
  299. {
  300. switch (LookAhead())
  301. {
  302. case Token.Comma:
  303. lookAheadToken = Token.None;
  304. break;
  305. case Token.Squared_Close:
  306. lookAheadToken = Token.None;
  307. return array;
  308. default:
  309. array.Add(ParseValueDirect());
  310. break;
  311. }
  312. }
  313. }
  314. private object ParseNumber()
  315. {
  316. lookAheadToken = Token.None;
  317. index--;
  318. long n = 0;
  319. bool neg = false;
  320. long decimalV = 0;
  321. long exp = 0;
  322. bool negExp = false;
  323. while (index < length)
  324. {
  325. char c = json[index];
  326. if (c >= '0' && c <= '9')
  327. {
  328. n = n * 10 + (c - '0');
  329. decimalV *= 10;
  330. }
  331. else if (c == '.')
  332. {
  333. decimalV = 1;
  334. }
  335. else if (c == '-') neg = true;
  336. else if (c == '+') neg = false;
  337. else if (c == 'e' || c == 'E')
  338. {
  339. if (decimalV == 0) decimalV = 1;
  340. index++;
  341. exp = 0;
  342. while (index < length)
  343. {
  344. c = json[index];
  345. if (c >= '0' && c <= '9') exp = exp * 10 + (c - '0');
  346. else if (c == '-') negExp = true;
  347. else if (c == '+') negExp = false;
  348. else break;
  349. index++;
  350. }
  351. break;
  352. }
  353. else break;
  354. index++;
  355. }
  356. if (neg) n = -n;
  357. if (decimalV != 0)
  358. {
  359. double v = n / (double) decimalV;
  360. if (exp > 0)
  361. {
  362. if (negExp) v /= Math.Pow(10, exp);
  363. else v *= Math.Pow(10, exp);
  364. }
  365. return v;
  366. }
  367. return n;
  368. }
  369. private RealWorldTerrainJsonObject ParseObject()
  370. {
  371. RealWorldTerrainJsonObject obj = new RealWorldTerrainJsonObject();
  372. lookAheadToken = Token.None;
  373. while (true)
  374. {
  375. switch (LookAhead())
  376. {
  377. case Token.Comma:
  378. lookAheadToken = Token.None;
  379. break;
  380. case Token.Curly_Close:
  381. lookAheadToken = Token.None;
  382. return obj;
  383. default:
  384. {
  385. string name = ParseString();
  386. if (NextToken() != Token.Colon) throw new Exception("Expected colon at index " + index);
  387. obj.Add(name, ParseValue());
  388. }
  389. break;
  390. }
  391. }
  392. }
  393. private Dictionary<string, object> ParseObjectDirect()
  394. {
  395. Dictionary<string, object> obj = new Dictionary<string, object>();
  396. lookAheadToken = Token.None;
  397. while (true)
  398. {
  399. switch (LookAhead())
  400. {
  401. case Token.Comma:
  402. lookAheadToken = Token.None;
  403. break;
  404. case Token.Curly_Close:
  405. lookAheadToken = Token.None;
  406. return obj;
  407. default:
  408. {
  409. string name = ParseString();
  410. if (NextToken() != Token.Colon) throw new Exception("Expected colon at index " + index);
  411. obj.Add(name, ParseValueDirect());
  412. }
  413. break;
  414. }
  415. }
  416. }
  417. private uint ParseSingleChar(char c1, uint multipliyer)
  418. {
  419. uint p1 = 0;
  420. if (c1 >= '0' && c1 <= '9') p1 = (uint) (c1 - '0') * multipliyer;
  421. else if (c1 >= 'A' && c1 <= 'F') p1 = (uint) (c1 - 'A' + 10) * multipliyer;
  422. else if (c1 >= 'a' && c1 <= 'f') p1 = (uint) (c1 - 'a' + 10) * multipliyer;
  423. return p1;
  424. }
  425. private string ParseString()
  426. {
  427. lookAheadToken = Token.None;
  428. s.Length = 0;
  429. int runIndex = -1;
  430. int l = length;
  431. string p = json;
  432. {
  433. while (index < l)
  434. {
  435. char c = p[index++];
  436. if (c == '"')
  437. {
  438. if (runIndex != -1)
  439. {
  440. if (s.Length == 0) return p.Substring(runIndex, index - runIndex - 1);
  441. s.Append(p, runIndex, index - runIndex - 1);
  442. }
  443. return s.ToString();
  444. }
  445. if (c != '\\')
  446. {
  447. if (runIndex == -1) runIndex = index - 1;
  448. continue;
  449. }
  450. if (index == l) break;
  451. if (runIndex != -1)
  452. {
  453. s.Append(p, runIndex, index - runIndex - 1);
  454. runIndex = -1;
  455. }
  456. switch (p[index++])
  457. {
  458. case '"':
  459. s.Append('"');
  460. break;
  461. case '\\':
  462. s.Append('\\');
  463. break;
  464. case '/':
  465. s.Append('/');
  466. break;
  467. case 'b':
  468. s.Append('\b');
  469. break;
  470. case 'f':
  471. s.Append('\f');
  472. break;
  473. case 'n':
  474. s.Append('\n');
  475. break;
  476. case 'r':
  477. s.Append('\r');
  478. break;
  479. case 't':
  480. s.Append('\t');
  481. break;
  482. case 'u':
  483. {
  484. int remainingLength = l - index;
  485. if (remainingLength < 4) break;
  486. uint codePoint = ParseUnicode(p[index], p[index + 1], p[index + 2], p[index + 3]);
  487. s.Append((char) codePoint);
  488. index += 4;
  489. }
  490. break;
  491. }
  492. }
  493. }
  494. throw new Exception("Unexpectedly reached end of string");
  495. }
  496. private uint ParseUnicode(char c1, char c2, char c3, char c4)
  497. {
  498. uint p1 = ParseSingleChar(c1, 0x1000);
  499. uint p2 = ParseSingleChar(c2, 0x100);
  500. uint p3 = ParseSingleChar(c3, 0x10);
  501. uint p4 = ParseSingleChar(c4, 1);
  502. return p1 + p2 + p3 + p4;
  503. }
  504. private RealWorldTerrainJsonItem ParseValue()
  505. {
  506. switch (LookAhead())
  507. {
  508. case Token.Number:
  509. object number = ParseNumber();
  510. return new RealWorldTerrainJsonValue(number, number is double ? RealWorldTerrainJsonValue.ValueType.DOUBLE : RealWorldTerrainJsonValue.ValueType.LONG);
  511. case Token.String:
  512. return new RealWorldTerrainJsonValue(ParseString(), RealWorldTerrainJsonValue.ValueType.STRING);
  513. case Token.Curly_Open:
  514. return ParseObject();
  515. case Token.Squared_Open:
  516. return ParseArray();
  517. case Token.True:
  518. lookAheadToken = Token.None;
  519. return new RealWorldTerrainJsonValue(true, RealWorldTerrainJsonValue.ValueType.BOOLEAN);
  520. case Token.False:
  521. lookAheadToken = Token.None;
  522. return new RealWorldTerrainJsonValue(false, RealWorldTerrainJsonValue.ValueType.BOOLEAN);
  523. case Token.Null:
  524. lookAheadToken = Token.None;
  525. return new RealWorldTerrainJsonValue(null, RealWorldTerrainJsonValue.ValueType.NULL);
  526. }
  527. throw new Exception("Unrecognized token at index" + index);
  528. }
  529. private object ParseValueDirect()
  530. {
  531. switch (LookAhead())
  532. {
  533. case Token.Number:
  534. return ParseNumber();
  535. case Token.String:
  536. return ParseString();
  537. case Token.Curly_Open:
  538. return ParseObjectDirect();
  539. case Token.Squared_Open:
  540. return ParseArrayDirect();
  541. case Token.True:
  542. lookAheadToken = Token.None;
  543. return true;
  544. case Token.False:
  545. lookAheadToken = Token.None;
  546. return false;
  547. case Token.Null:
  548. lookAheadToken = Token.None;
  549. return null;
  550. }
  551. throw new Exception("Unrecognized token at index" + index);
  552. }
  553. /// <summary>
  554. /// Serializes an object to JSON.
  555. /// </summary>
  556. /// <param name="obj">Object</param>
  557. /// <param name="bindingFlags">A bitmask comprised of one or more BindingFlags that specify how the search is conducted.</param>
  558. /// <returns>JSON</returns>
  559. public static RealWorldTerrainJsonItem Serialize(object obj, BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public)
  560. {
  561. #if !UNITY_WP_8_1 || UNITY_EDITOR
  562. if (obj == null || obj is DBNull) return new RealWorldTerrainJsonValue(obj, RealWorldTerrainJsonValue.ValueType.NULL);
  563. #else
  564. if (obj == null) return new RealWorldTerrainJsonValue(obj, RealWorldTerrainJsonValue.ValueType.NULL);
  565. #endif
  566. if (obj is string || obj is bool || obj is int || obj is long || obj is short || obj is float || obj is double) return new RealWorldTerrainJsonValue(obj);
  567. if (obj is UnityEngine.Object)
  568. {
  569. if (!(obj is Component || obj is ScriptableObject)) return new RealWorldTerrainJsonValue((obj as UnityEngine.Object).GetInstanceID());
  570. }
  571. if (obj is IDictionary)
  572. {
  573. IDictionary d = obj as IDictionary;
  574. RealWorldTerrainJsonObject dv = new RealWorldTerrainJsonObject();
  575. ICollection keys = d.Keys;
  576. ICollection values = d.Values;
  577. IEnumerator keysEnum = keys.GetEnumerator();
  578. IEnumerator valuesEnum = values.GetEnumerator();
  579. while (keysEnum.MoveNext() && valuesEnum.MoveNext())
  580. {
  581. object k = keysEnum.Current;
  582. object v = valuesEnum.Current;
  583. dv.Add(k as string, Serialize(v, bindingFlags));
  584. }
  585. return dv;
  586. }
  587. if (obj is IEnumerable)
  588. {
  589. IEnumerable v = (IEnumerable) obj;
  590. RealWorldTerrainJsonArray array = new RealWorldTerrainJsonArray();
  591. foreach (var item in v) array.Add(Serialize(item, bindingFlags));
  592. return array;
  593. }
  594. RealWorldTerrainJsonObject o = new RealWorldTerrainJsonObject();
  595. Type type = obj.GetType();
  596. if (RealWorldTerrainReflectionHelper.CheckIfAnonymousType(type)) bindingFlags |= BindingFlags.NonPublic;
  597. IEnumerable<FieldInfo> fields = RealWorldTerrainReflectionHelper.GetFields(type, bindingFlags);
  598. foreach (FieldInfo field in fields)
  599. {
  600. string fieldName = field.Name;
  601. if (field.Attributes == (FieldAttributes.Private | FieldAttributes.InitOnly))
  602. {
  603. int startIndex = fieldName.IndexOf('<') + 1;
  604. int endIndex = fieldName.IndexOf('>', startIndex);
  605. if (endIndex != -1 && startIndex != -1) fieldName = fieldName.Substring(startIndex, endIndex - startIndex);
  606. else fieldName = fieldName.Trim('<', '>');
  607. }
  608. o.Add(fieldName, Serialize(field.GetValue(obj)));
  609. }
  610. return o;
  611. }
  612. private enum Token
  613. {
  614. None = -1,
  615. Curly_Open,
  616. Curly_Close,
  617. Squared_Open,
  618. Squared_Close,
  619. Colon,
  620. Comma,
  621. String,
  622. Number,
  623. True,
  624. False,
  625. Null
  626. }
  627. /// <summary>
  628. /// Alias of field used during deserialization.
  629. /// </summary>
  630. public class AliasAttribute : Attribute
  631. {
  632. /// <summary>
  633. /// Aliases
  634. /// </summary>
  635. public readonly string[] aliases;
  636. /// <summary>
  637. /// If true, the original field name will be ignored.
  638. /// </summary>
  639. public readonly bool ignoreFieldName;
  640. /// <summary>
  641. /// Constructor
  642. /// </summary>
  643. /// <param name="ignoreFieldName">If true, the original field name will be ignored.</param>
  644. /// <param name="aliases">Aliases</param>
  645. public AliasAttribute(bool ignoreFieldName, params string[] aliases)
  646. {
  647. if (aliases == null || aliases.Length == 0) throw new Exception("You must use at least one alias.");
  648. this.ignoreFieldName = ignoreFieldName;
  649. this.aliases = aliases;
  650. }
  651. /// <summary>
  652. /// Constructor
  653. /// </summary>
  654. /// <param name="aliases">Aliases</param>
  655. public AliasAttribute(params string[] aliases) : this(false, aliases)
  656. {
  657. }
  658. }
  659. }
  660. }