%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-8310590949660952931 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} m_Name: ColorAdjustments m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 postExposure: m_OverrideState: 1 m_Value: 0 contrast: m_OverrideState: 1 m_Value: 15 min: -100 max: 100 colorFilter: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 1 showAlpha: 0 showEyeDropper: 1 hueShift: m_OverrideState: 0 m_Value: 0 min: -180 max: 180 saturation: m_OverrideState: 1 m_Value: -10 min: -100 max: 100 --- !u!114 &-5221787038267892341 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} m_Name: ShadowsMidtonesHighlights m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 shadows: m_OverrideState: 1 m_Value: {x: 0.97960055, y: 0.8830227, z: 1, w: 0} midtones: m_OverrideState: 1 m_Value: {x: 1, y: 0.9594203, z: 0.8665121, w: 0} highlights: m_OverrideState: 1 m_Value: {x: 1, y: 0.95008636, z: 0.95348513, w: 0} shadowsStart: m_OverrideState: 1 m_Value: 0 min: 0 shadowsEnd: m_OverrideState: 1 m_Value: 0.3 min: 0 highlightsStart: m_OverrideState: 1 m_Value: 0.55 min: 0 highlightsEnd: m_OverrideState: 1 m_Value: 1 min: 0 --- !u!114 &-4974139404779669619 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} m_Name: WhiteBalance m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 temperature: m_OverrideState: 1 m_Value: -10 min: -100 max: 100 tint: m_OverrideState: 1 m_Value: 0 min: -100 max: 100 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Pro_Post m_EditorClassIdentifier: components: - {fileID: 6549711806299125720} - {fileID: -8310590949660952931} - {fileID: 6149905686403651905} - {fileID: 2003774679049931004} - {fileID: -5221787038267892341} - {fileID: 2740993814837652062} - {fileID: -4974139404779669619} --- !u!114 &2003774679049931004 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} m_Name: Vignette m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 color: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 1} hdr: 0 showAlpha: 0 showEyeDropper: 1 center: m_OverrideState: 1 m_Value: {x: 0.5, y: 0.5} intensity: m_OverrideState: 1 m_Value: 0.3 min: 0 max: 1 smoothness: m_OverrideState: 1 m_Value: 0.5 min: 0.01 max: 1 rounded: m_OverrideState: 1 m_Value: 0 --- !u!114 &2740993814837652062 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} m_Name: MotionBlur m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 mode: m_OverrideState: 1 m_Value: 0 quality: m_OverrideState: 1 m_Value: 0 intensity: m_OverrideState: 1 m_Value: 0.2 min: 0 max: 1 clamp: m_OverrideState: 1 m_Value: 0.05 min: 0 max: 0.2 --- !u!114 &6149905686403651905 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} m_Name: Tonemapping m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 mode: m_OverrideState: 1 m_Value: 2 --- !u!114 &6549711806299125720 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} m_Name: Bloom m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 threshold: m_OverrideState: 1 m_Value: 0.9 min: 0 intensity: m_OverrideState: 1 m_Value: 1 min: 0 scatter: m_OverrideState: 1 m_Value: 0.7 min: 0 max: 1 clamp: m_OverrideState: 1 m_Value: 65472 min: 0 tint: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 0 showEyeDropper: 1 highQualityFiltering: m_OverrideState: 0 m_Value: 0 skipIterations: m_OverrideState: 0 m_Value: 0 min: 0 max: 16 dirtTexture: m_OverrideState: 1 m_Value: {fileID: 2800000, guid: 16bd42ec20c33244ea2b94a2ba8c7f78, type: 3} dirtIntensity: m_OverrideState: 1 m_Value: 5 min: 0