/* INFINITY CODE 2013-2019 */ /* http://www.infinity-code.com */ using System; using UnityEditor; using UnityEngine; namespace InfinityCode.RealWorldTerrain.Windows { public class RealWorldTerrainAboutWindow : EditorWindow { [MenuItem("Window/Infinity Code/Real World Terrain/About", false, 2000)] public static void OpenWindow() { RealWorldTerrainAboutWindow window = GetWindow(true, "About", true); window.minSize = new Vector2(200, 100); window.maxSize = new Vector2(200, 100); } public void OnGUI() { GUIStyle titleStyle = new GUIStyle(EditorStyles.boldLabel); titleStyle.alignment = TextAnchor.MiddleCenter; GUIStyle textStyle = new GUIStyle(EditorStyles.label); textStyle.alignment = TextAnchor.MiddleCenter; GUILayout.Label("Real World Terrain", titleStyle); GUILayout.Label("version " + RealWorldTerrainWindow.version, textStyle); GUILayout.Label("created Infinity Code", textStyle); GUILayout.Label("2013-" + DateTime.Now.Year, textStyle); } } }