New Scene.unity 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.4439403, g: 0.4931519, b: 0.5722083, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &1041439573
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 1041439576}
  135. - component: {fileID: 1041439575}
  136. - component: {fileID: 1041439574}
  137. m_Layer: 0
  138. m_Name: EventSystem
  139. m_TagString: Untagged
  140. m_Icon: {fileID: 0}
  141. m_NavMeshLayer: 0
  142. m_StaticEditorFlags: 0
  143. m_IsActive: 1
  144. --- !u!114 &1041439574
  145. MonoBehaviour:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 1041439573}
  151. m_Enabled: 1
  152. m_EditorHideFlags: 0
  153. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  154. m_Name:
  155. m_EditorClassIdentifier:
  156. m_SendPointerHoverToParent: 1
  157. m_HorizontalAxis: Horizontal
  158. m_VerticalAxis: Vertical
  159. m_SubmitButton: Submit
  160. m_CancelButton: Cancel
  161. m_InputActionsPerSecond: 10
  162. m_RepeatDelay: 0.5
  163. m_ForceModuleActive: 0
  164. --- !u!114 &1041439575
  165. MonoBehaviour:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. m_GameObject: {fileID: 1041439573}
  171. m_Enabled: 1
  172. m_EditorHideFlags: 0
  173. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  174. m_Name:
  175. m_EditorClassIdentifier:
  176. m_FirstSelected: {fileID: 0}
  177. m_sendNavigationEvents: 1
  178. m_DragThreshold: 10
  179. --- !u!4 &1041439576
  180. Transform:
  181. m_ObjectHideFlags: 0
  182. m_CorrespondingSourceObject: {fileID: 0}
  183. m_PrefabInstance: {fileID: 0}
  184. m_PrefabAsset: {fileID: 0}
  185. m_GameObject: {fileID: 1041439573}
  186. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  187. m_LocalPosition: {x: 0, y: 0, z: 0}
  188. m_LocalScale: {x: 1, y: 1, z: 1}
  189. m_ConstrainProportionsScale: 0
  190. m_Children: []
  191. m_Father: {fileID: 0}
  192. m_RootOrder: 3
  193. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  194. --- !u!1 &1073404953
  195. GameObject:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. serializedVersion: 6
  201. m_Component:
  202. - component: {fileID: 1073404957}
  203. - component: {fileID: 1073404956}
  204. - component: {fileID: 1073404955}
  205. - component: {fileID: 1073404954}
  206. m_Layer: 5
  207. m_Name: Canvas
  208. m_TagString: Untagged
  209. m_Icon: {fileID: 0}
  210. m_NavMeshLayer: 0
  211. m_StaticEditorFlags: 0
  212. m_IsActive: 1
  213. --- !u!114 &1073404954
  214. MonoBehaviour:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. m_GameObject: {fileID: 1073404953}
  220. m_Enabled: 1
  221. m_EditorHideFlags: 0
  222. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  223. m_Name:
  224. m_EditorClassIdentifier:
  225. m_IgnoreReversedGraphics: 1
  226. m_BlockingObjects: 0
  227. m_BlockingMask:
  228. serializedVersion: 2
  229. m_Bits: 4294967295
  230. --- !u!114 &1073404955
  231. MonoBehaviour:
  232. m_ObjectHideFlags: 0
  233. m_CorrespondingSourceObject: {fileID: 0}
  234. m_PrefabInstance: {fileID: 0}
  235. m_PrefabAsset: {fileID: 0}
  236. m_GameObject: {fileID: 1073404953}
  237. m_Enabled: 1
  238. m_EditorHideFlags: 0
  239. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  240. m_Name:
  241. m_EditorClassIdentifier:
  242. m_UiScaleMode: 0
  243. m_ReferencePixelsPerUnit: 100
  244. m_ScaleFactor: 1
  245. m_ReferenceResolution: {x: 800, y: 600}
  246. m_ScreenMatchMode: 0
  247. m_MatchWidthOrHeight: 0
  248. m_PhysicalUnit: 3
  249. m_FallbackScreenDPI: 96
  250. m_DefaultSpriteDPI: 96
  251. m_DynamicPixelsPerUnit: 1
  252. m_PresetInfoIsWorld: 0
  253. --- !u!223 &1073404956
  254. Canvas:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 1073404953}
  260. m_Enabled: 1
  261. serializedVersion: 3
  262. m_RenderMode: 0
  263. m_Camera: {fileID: 0}
  264. m_PlaneDistance: 100
  265. m_PixelPerfect: 0
  266. m_ReceivesEvents: 1
  267. m_OverrideSorting: 0
  268. m_OverridePixelPerfect: 0
  269. m_SortingBucketNormalizedSize: 0
  270. m_AdditionalShaderChannelsFlag: 0
  271. m_SortingLayerID: 0
  272. m_SortingOrder: 0
  273. m_TargetDisplay: 0
  274. --- !u!224 &1073404957
  275. RectTransform:
  276. m_ObjectHideFlags: 0
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInstance: {fileID: 0}
  279. m_PrefabAsset: {fileID: 0}
  280. m_GameObject: {fileID: 1073404953}
  281. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  282. m_LocalPosition: {x: 0, y: 0, z: 0}
  283. m_LocalScale: {x: 0, y: 0, z: 0}
  284. m_ConstrainProportionsScale: 0
  285. m_Children:
  286. - {fileID: 1182618351}
  287. m_Father: {fileID: 0}
  288. m_RootOrder: 2
  289. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  290. m_AnchorMin: {x: 0, y: 0}
  291. m_AnchorMax: {x: 0, y: 0}
  292. m_AnchoredPosition: {x: 0, y: 0}
  293. m_SizeDelta: {x: 0, y: 0}
  294. m_Pivot: {x: 0, y: 0}
  295. --- !u!1 &1074618941
  296. GameObject:
  297. m_ObjectHideFlags: 0
  298. m_CorrespondingSourceObject: {fileID: 0}
  299. m_PrefabInstance: {fileID: 0}
  300. m_PrefabAsset: {fileID: 0}
  301. serializedVersion: 6
  302. m_Component:
  303. - component: {fileID: 1074618943}
  304. - component: {fileID: 1074618942}
  305. m_Layer: 0
  306. m_Name: Directional Light
  307. m_TagString: Untagged
  308. m_Icon: {fileID: 0}
  309. m_NavMeshLayer: 0
  310. m_StaticEditorFlags: 0
  311. m_IsActive: 1
  312. --- !u!108 &1074618942
  313. Light:
  314. m_ObjectHideFlags: 0
  315. m_CorrespondingSourceObject: {fileID: 0}
  316. m_PrefabInstance: {fileID: 0}
  317. m_PrefabAsset: {fileID: 0}
  318. m_GameObject: {fileID: 1074618941}
  319. m_Enabled: 1
  320. serializedVersion: 10
  321. m_Type: 1
  322. m_Shape: 0
  323. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  324. m_Intensity: 1
  325. m_Range: 10
  326. m_SpotAngle: 30
  327. m_InnerSpotAngle: 21.80208
  328. m_CookieSize: 10
  329. m_Shadows:
  330. m_Type: 2
  331. m_Resolution: -1
  332. m_CustomResolution: -1
  333. m_Strength: 1
  334. m_Bias: 0.05
  335. m_NormalBias: 0.4
  336. m_NearPlane: 0.2
  337. m_CullingMatrixOverride:
  338. e00: 1
  339. e01: 0
  340. e02: 0
  341. e03: 0
  342. e10: 0
  343. e11: 1
  344. e12: 0
  345. e13: 0
  346. e20: 0
  347. e21: 0
  348. e22: 1
  349. e23: 0
  350. e30: 0
  351. e31: 0
  352. e32: 0
  353. e33: 1
  354. m_UseCullingMatrixOverride: 0
  355. m_Cookie: {fileID: 0}
  356. m_DrawHalo: 0
  357. m_Flare: {fileID: 0}
  358. m_RenderMode: 0
  359. m_CullingMask:
  360. serializedVersion: 2
  361. m_Bits: 4294967295
  362. m_RenderingLayerMask: 1
  363. m_Lightmapping: 4
  364. m_LightShadowCasterMode: 0
  365. m_AreaSize: {x: 1, y: 1}
  366. m_BounceIntensity: 1
  367. m_ColorTemperature: 6570
  368. m_UseColorTemperature: 0
  369. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  370. m_UseBoundingSphereOverride: 0
  371. m_UseViewFrustumForShadowCasterCull: 1
  372. m_ShadowRadius: 0
  373. m_ShadowAngle: 0
  374. --- !u!4 &1074618943
  375. Transform:
  376. m_ObjectHideFlags: 0
  377. m_CorrespondingSourceObject: {fileID: 0}
  378. m_PrefabInstance: {fileID: 0}
  379. m_PrefabAsset: {fileID: 0}
  380. m_GameObject: {fileID: 1074618941}
  381. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  382. m_LocalPosition: {x: 0, y: 3, z: 0}
  383. m_LocalScale: {x: 1, y: 1, z: 1}
  384. m_ConstrainProportionsScale: 0
  385. m_Children: []
  386. m_Father: {fileID: 0}
  387. m_RootOrder: 1
  388. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  389. --- !u!1 &1182618350
  390. GameObject:
  391. m_ObjectHideFlags: 0
  392. m_CorrespondingSourceObject: {fileID: 0}
  393. m_PrefabInstance: {fileID: 0}
  394. m_PrefabAsset: {fileID: 0}
  395. serializedVersion: 6
  396. m_Component:
  397. - component: {fileID: 1182618351}
  398. - component: {fileID: 1182618353}
  399. - component: {fileID: 1182618352}
  400. m_Layer: 5
  401. m_Name: RawImage
  402. m_TagString: Untagged
  403. m_Icon: {fileID: 0}
  404. m_NavMeshLayer: 0
  405. m_StaticEditorFlags: 0
  406. m_IsActive: 1
  407. --- !u!224 &1182618351
  408. RectTransform:
  409. m_ObjectHideFlags: 0
  410. m_CorrespondingSourceObject: {fileID: 0}
  411. m_PrefabInstance: {fileID: 0}
  412. m_PrefabAsset: {fileID: 0}
  413. m_GameObject: {fileID: 1182618350}
  414. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  415. m_LocalPosition: {x: 0, y: 0, z: 0}
  416. m_LocalScale: {x: 1, y: 1, z: 1}
  417. m_ConstrainProportionsScale: 0
  418. m_Children: []
  419. m_Father: {fileID: 1073404957}
  420. m_RootOrder: 0
  421. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  422. m_AnchorMin: {x: 0.5, y: 0.5}
  423. m_AnchorMax: {x: 0.5, y: 0.5}
  424. m_AnchoredPosition: {x: 0, y: 0}
  425. m_SizeDelta: {x: 100, y: 100}
  426. m_Pivot: {x: 0.5, y: 0.5}
  427. --- !u!114 &1182618352
  428. MonoBehaviour:
  429. m_ObjectHideFlags: 0
  430. m_CorrespondingSourceObject: {fileID: 0}
  431. m_PrefabInstance: {fileID: 0}
  432. m_PrefabAsset: {fileID: 0}
  433. m_GameObject: {fileID: 1182618350}
  434. m_Enabled: 1
  435. m_EditorHideFlags: 0
  436. m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
  437. m_Name:
  438. m_EditorClassIdentifier:
  439. m_Material: {fileID: 0}
  440. m_Color: {r: 1, g: 1, b: 1, a: 1}
  441. m_RaycastTarget: 1
  442. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  443. m_Maskable: 1
  444. m_OnCullStateChanged:
  445. m_PersistentCalls:
  446. m_Calls: []
  447. m_Texture: {fileID: 0}
  448. m_UVRect:
  449. serializedVersion: 2
  450. x: 0
  451. y: 0
  452. width: 1
  453. height: 1
  454. --- !u!222 &1182618353
  455. CanvasRenderer:
  456. m_ObjectHideFlags: 0
  457. m_CorrespondingSourceObject: {fileID: 0}
  458. m_PrefabInstance: {fileID: 0}
  459. m_PrefabAsset: {fileID: 0}
  460. m_GameObject: {fileID: 1182618350}
  461. m_CullTransparentMesh: 1
  462. --- !u!1 &1358714987
  463. GameObject:
  464. m_ObjectHideFlags: 0
  465. m_CorrespondingSourceObject: {fileID: 0}
  466. m_PrefabInstance: {fileID: 0}
  467. m_PrefabAsset: {fileID: 0}
  468. serializedVersion: 6
  469. m_Component:
  470. - component: {fileID: 1358714990}
  471. - component: {fileID: 1358714989}
  472. - component: {fileID: 1358714988}
  473. - component: {fileID: 1358714991}
  474. m_Layer: 0
  475. m_Name: Main Camera
  476. m_TagString: MainCamera
  477. m_Icon: {fileID: 0}
  478. m_NavMeshLayer: 0
  479. m_StaticEditorFlags: 0
  480. m_IsActive: 1
  481. --- !u!81 &1358714988
  482. AudioListener:
  483. m_ObjectHideFlags: 0
  484. m_CorrespondingSourceObject: {fileID: 0}
  485. m_PrefabInstance: {fileID: 0}
  486. m_PrefabAsset: {fileID: 0}
  487. m_GameObject: {fileID: 1358714987}
  488. m_Enabled: 1
  489. --- !u!20 &1358714989
  490. Camera:
  491. m_ObjectHideFlags: 0
  492. m_CorrespondingSourceObject: {fileID: 0}
  493. m_PrefabInstance: {fileID: 0}
  494. m_PrefabAsset: {fileID: 0}
  495. m_GameObject: {fileID: 1358714987}
  496. m_Enabled: 1
  497. serializedVersion: 2
  498. m_ClearFlags: 1
  499. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  500. m_projectionMatrixMode: 1
  501. m_GateFitMode: 2
  502. m_FOVAxisMode: 0
  503. m_SensorSize: {x: 36, y: 24}
  504. m_LensShift: {x: 0, y: 0}
  505. m_FocalLength: 50
  506. m_NormalizedViewPortRect:
  507. serializedVersion: 2
  508. x: 0
  509. y: 0
  510. width: 1
  511. height: 1
  512. near clip plane: 0.3
  513. far clip plane: 1000
  514. field of view: 60
  515. orthographic: 0
  516. orthographic size: 5
  517. m_Depth: -1
  518. m_CullingMask:
  519. serializedVersion: 2
  520. m_Bits: 4294967295
  521. m_RenderingPath: -1
  522. m_TargetTexture: {fileID: 0}
  523. m_TargetDisplay: 0
  524. m_TargetEye: 3
  525. m_HDR: 1
  526. m_AllowMSAA: 1
  527. m_AllowDynamicResolution: 0
  528. m_ForceIntoRT: 0
  529. m_OcclusionCulling: 1
  530. m_StereoConvergence: 10
  531. m_StereoSeparation: 0.022
  532. --- !u!4 &1358714990
  533. Transform:
  534. m_ObjectHideFlags: 0
  535. m_CorrespondingSourceObject: {fileID: 0}
  536. m_PrefabInstance: {fileID: 0}
  537. m_PrefabAsset: {fileID: 0}
  538. m_GameObject: {fileID: 1358714987}
  539. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  540. m_LocalPosition: {x: 0, y: 1, z: -10}
  541. m_LocalScale: {x: 1, y: 1, z: 1}
  542. m_ConstrainProportionsScale: 0
  543. m_Children: []
  544. m_Father: {fileID: 0}
  545. m_RootOrder: 0
  546. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  547. --- !u!114 &1358714991
  548. MonoBehaviour:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. m_GameObject: {fileID: 1358714987}
  554. m_Enabled: 1
  555. m_EditorHideFlags: 0
  556. m_Script: {fileID: 11500000, guid: a6a073c6b5b664ab2ad5a7454a05559f, type: 3}
  557. m_Name:
  558. m_EditorClassIdentifier:
  559. Message: NULL
  560. img: {fileID: 1182618351}