using System.Collections; using System.Collections.Generic; using UnityEngine; public class RenwuFollow : MonoBehaviour { public GameObject followGame; // Update is called once per frame void Update() { this.transform.LookAt(followGame.transform,Vector3.up); this.transform.localEulerAngles = new Vector3(this.transform.localEulerAngles.x- 25.65f, this.transform.localEulerAngles.y- 86.56f, this.transform.localEulerAngles.z- 5.90f); } }