%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DemoRock m_Shader: {fileID: 9, guid: 0000000000000000f000000000000000, type: 0} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: dd1e7fd6e2a52ed44b87c66d0a9fb872, type: 3} m_Scale: {x: 4, y: 4} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: ad16f697d8954e748b041e5e7abc8486, type: 3} m_Scale: {x: 4, y: 4} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 2800000, guid: 91d04cc5131ffa645ba81e8277c2f966, type: 3} m_Scale: {x: 4, y: 4} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Parallax: 0.046517853 - _Shininess: 0.10289185 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.8862745, g: 0.8862745, b: 0.8862745, a: 1} m_BuildTextureStacks: []