SysConst.cs 855 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class SysConst
  5. {
  6. /* UI预设名称(UI窗体ID)(特别注意: 这里常量字符串与配置文件定义的必须相同)
  7. */
  8. public const string StarAppForms = "StarAppForms";
  9. public const string LoginForms = "LoginForms";
  10. public const string PhoneLoginForms = "PhoneLoginForms";
  11. public const string MainPanelForms = "MainPanelForms";
  12. public const string CreatRoomForms = "CreatRoomForms";
  13. public const string JoinRoomForms = "JoinRoomForms";
  14. public const string RoomMainForms = "RoomMainForms";
  15. public const string SystemSettingForms = "SystemSettingForms";
  16. public const string MyCenterForms = "MyCenterForms";
  17. public const string ListenForms = "ListenForms";
  18. public const string PopForms = "PopForms";
  19. }