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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class SysConst
- {
- /* UI预设名称(UI窗体ID)(特别注意: 这里常量字符串与配置文件定义的必须相同)
- */
- public const string StarAppForms = "StarAppForms";
- public const string LoginForms = "LoginForms";
- public const string PhoneLoginForms = "PhoneLoginForms";
- public const string MainPanelForms = "MainPanelForms";
- public const string CreatRoomForms = "CreatRoomForms";
- public const string JoinRoomForms = "JoinRoomForms";
- public const string RoomMainForms = "RoomMainForms";
- public const string SystemSettingForms = "SystemSettingForms";
- public const string MyCenterForms = "MyCenterForms";
- public const string ListenForms = "ListenForms";
- public const string PopForms = "PopForms";
- }
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