PeerList.cs 291 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class PeerList : BaseList
  5. {
  6. void Start()
  7. {
  8. }
  9. void Update()
  10. {
  11. }
  12. public override void InitList(List<BaseConfig> c)
  13. {
  14. base.InitList(c);
  15. }
  16. }