using LitJson; using SUIFW; using System.Collections; using System.Collections.Generic; using UnityEngine; public class StartProject : BaseUIForms { // Start is called before the first frame update void Start() { WSHandler.Office.OnInvitee += Invitee; ShowUIForms(SysConst.StarAppForms); } private void Invitee(JsonData data) { WSHandler.Office.ChangeUserType(UserInfo.BusyType); string peerId = data["data"]["peerId"].ToString(); string nickName = data["data"]["nickName"].ToString(); string roomId = data["data"]["roomId"].ToString(); string avatar = data["data"]["avatar"].ToString(); ShowUIForms(SysConst.ListenForms); if (ListenForms.Instance) { ListenForms.Instance.Init(peerId, roomId, nickName, avatar, true); } } private void OnDestroy() { WSHandler.Office.OnInvitee -= Invitee; } }