GameDataMgr.cs 274 B

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  1. 
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using System.IO;
  6. using UnityEngine;
  7. using XRTool.UI;
  8. namespace XRTool.Util
  9. {
  10. public class GameDataMgr : Singleton<GameDataMgr>
  11. {
  12. public static string SceneId = "SceneId_";
  13. }
  14. }