-
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using UnityEngine;
- using XRTool.UI;
- namespace XRTool.Util
- {
- public class GameDataMgr : Singleton<GameDataMgr>
- {
- public static string SceneId = "SceneId_";
- }
- }
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