2D.spriteatlasv2 1.3 KB

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!612988286 &1
  4. SpriteAtlasAsset:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_Name:
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  11. m_ImporterData:
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  13. textureSettings:
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  17. maxTextureSize: 2048
  18. textureCompression: 0
  19. filterMode: 1
  20. generateMipMaps: 1
  21. readable: 1
  22. crunchedCompression: 0
  23. sRGB: 1
  24. platformSettings:
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  26. m_BuildTarget: Android
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  34. m_Overridden: 0
  35. m_AndroidETC2FallbackOverride: 0
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  37. packingSettings:
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  39. padding: 4
  40. blockOffset: 1
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  42. enableRotation: 1
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  44. enableAlphaDilation: 0
  45. secondaryTextureSettings: {}
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  47. packables:
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  49. bindAsDefault: 1
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  51. cachedData: {fileID: 0}
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