TipAndErrorManager.cs 728 B

123456789101112131415161718192021222324252627282930313233
  1. using LitJson;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine;
  6. public class TipAndErrorManager : WindowSingleton<TipAndErrorManager>
  7. {
  8. // Start is called before the first frame update
  9. void Start()
  10. {
  11. WindowsManager.Instance.OnTipBackChange += OnTipBackChange;
  12. }
  13. private void OnTipBackChange(string msg)
  14. {
  15. try
  16. {
  17. JsonData d = JsonMapper.ToObject(msg);
  18. switch (d["type"].ToString())
  19. {
  20. case "10001":
  21. JinRuRenwu.Instance.GotoStart();
  22. break;
  23. }
  24. }
  25. catch
  26. {
  27. }
  28. Debug.Log("Ìáʾ¿òµÄ»Øµ÷"+msg);
  29. }
  30. }