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- #if UNITY_2018_1_OR_NEWER
- #define UNITY_SUPPORTS_BUILD_REPORT
- #endif
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEditor;
- using UnityEngine.Rendering;
- using UnityEditor.Build;
- #if UNITY_SUPPORTS_BUILD_REPORT
- using UnityEditor.Build.Reporting;
- #endif
- //-----------------------------------------------------------------------------
- // Copyright 2012-2022 RenderHeads Ltd. All rights reserved.
- //-----------------------------------------------------------------------------
- namespace RenderHeads.Media.AVProMovieCapture.Editor
- {
- public class PreProcessBuild :
- #if UNITY_SUPPORTS_BUILD_REPORT
- IPreprocessBuildWithReport
- #else
- IPreprocessBuild
- #endif
- {
- public int callbackOrder { get { return 0; } }
- #if UNITY_SUPPORTS_BUILD_REPORT
- public void OnPreprocessBuild(BuildReport report)
- {
- OnPreprocessBuild(report.summary.platform, report.summary.outputPath);
- }
- #endif
- public void OnPreprocessBuild(BuildTarget target, string path)
- {
- if (target == BuildTarget.Android)
- {
- #if UNITY_2020_2_OR_NEWER
- const string AVPMC_ANDROID_VULKAN_PRETRANSFORM = "AVPMC_ANDROID_VULKAN_PRETRANSFORM";
-
- PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, out string[] definesArray);
- List<string> defines = new List<string>(definesArray);
- if (PlayerSettings.vulkanEnablePreTransform == true && !defines.Contains(AVPMC_ANDROID_VULKAN_PRETRANSFORM))
- {
- Debug.Log("Adding AVPMC_ANDROID_VULKAN_PRETRANSFORM");
- defines.Add(AVPMC_ANDROID_VULKAN_PRETRANSFORM);
- PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, defines.ToArray());
- }
- else if (PlayerSettings.vulkanEnablePreTransform == false && defines.Contains(AVPMC_ANDROID_VULKAN_PRETRANSFORM))
- {
- Debug.Log("Removing AVPMC_ANDROID_VULKAN_PRETRANSFORM");
- defines.Remove(AVPMC_ANDROID_VULKAN_PRETRANSFORM);
- PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, defines.ToArray());
- }
- #endif
- }
- else
- if (target == BuildTarget.iOS)
- {
- int indexMetal = GetGraphicsApiIndex(target, GraphicsDeviceType.Metal);
- int indexOpenGLES2 = GetGraphicsApiIndex(target, GraphicsDeviceType.OpenGLES2);
- int indexOpenGLES3 = GetGraphicsApiIndex(target, GraphicsDeviceType.OpenGLES3);
- if (indexMetal < 0)
- {
- string message = "Metal graphics API is required by AVPro Movie Capture.";
- message += "\n\nPlease go to Player Settings > Auto Graphics API and add Metal to the top of the list.";
- ShowAbortDialog(message);
- }
- if (indexOpenGLES2 >= 0 && indexMetal >= 0 && indexOpenGLES2 < indexMetal)
- {
- string message = "OpenGLES 2.0 graphics API is not supported by AVPro Movie Capture.";
- message += "\n\nPlease go to Player Settings > Auto Graphics API and add Metal to the top of the list.";
- ShowAbortDialog(message);
- }
- if (indexOpenGLES3 >= 0 && indexMetal >= 0 && indexOpenGLES3 < indexMetal)
- {
- string message = "OpenGLES 3.0 graphics API is not supported by AVPro Movie Capture.";
- message += "\n\nPlease go to Player Settings > Auto Graphics API and add Metal to the top of the list.";
- ShowAbortDialog(message);
- }
- }
- }
- static void ShowAbortDialog(string message)
- {
- if (!EditorUtility.DisplayDialog("Continue Build?", message, "Continue", "Cancel"))
- {
- throw new BuildFailedException(message);
- }
- }
- static int GetGraphicsApiIndex(BuildTarget target, GraphicsDeviceType api)
- {
- int result = -1;
- GraphicsDeviceType[] devices = UnityEditor.PlayerSettings.GetGraphicsAPIs(target);
- for (int i = 0; i < devices.Length; i++)
- {
- if (devices[i] == api)
- {
- result = i;
- break;
- }
- }
- return result;
- }
- }
- }
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