BladeServerManager.cs 20 KB

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  1. using SC.XR.Unity.Module_InputSystem;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using Ximmerse.XR.Tag;
  8. /// <summary>
  9. /// 机柜Tag管理
  10. /// </summary>
  11. public class BladeServerManager : MonoSingleton<BladeServerManager>
  12. {
  13. /// <summary>
  14. /// 所有的 UIItem
  15. /// </summary>
  16. public List<DataItem> listTagTracking = new List<DataItem>();
  17. // public List<TagTracking> nowTagTracking = new List<TagTracking>();
  18. /// <summary>
  19. /// 当前识别到的Tag
  20. /// </summary>
  21. public Dictionary<int, TagTracking> dicNowTagTracking = new Dictionary<int, TagTracking>();
  22. /// <summary>
  23. /// 当前使用的Tag
  24. /// </summary>
  25. public TagTracking foundTag;
  26. public string foundID;
  27. /// <summary>
  28. /// 当前Tag对应的UIItem
  29. /// </summary>
  30. public DataItem foundItem;
  31. /// <summary>
  32. /// 当前Tag 对应的机柜
  33. /// </summary>
  34. public MachineObj foundMachineObj;
  35. /// <summary>
  36. /// 检测角度
  37. /// </summary>
  38. public float foundAngle;
  39. /// <summary>
  40. /// 显示移动的距离
  41. /// </summary>
  42. public float showDis;
  43. /// <summary>
  44. /// 隐藏的距离
  45. /// </summary>
  46. public float fadeDis;
  47. /// <summary>
  48. /// 编辑Tag的移动框
  49. /// </summary>
  50. // public Transform selectPanel;
  51. /// <summary>
  52. /// 模拟测试用的
  53. /// </summary>
  54. public TagTracking TestTracking;
  55. public GameObject deviceDetails;
  56. /// <summary>
  57. /// 同步位置的Obj
  58. /// </summary>
  59. private Transform tagObj;
  60. /// <summary>
  61. /// 是否是编辑状态
  62. /// </summary>
  63. private bool state = false;
  64. private int oldrow = -1;
  65. //public delegate void TrackingFound(DataItem tagobj);
  66. ///// <summary>
  67. ///// 物体识别到显示
  68. ///// </summary>
  69. //public TrackingFound OnTrackFound;
  70. //public delegate void TrackingLast(DataItem tagobj);
  71. ///// <summary>
  72. ///// 物体识别到隐藏
  73. ///// </summary>
  74. //public TrackingLast OnTrackLast;
  75. private bool isSync;
  76. public bool isDaoHang;
  77. public DeviceDetailsControl devicetControl;
  78. /// <summary>
  79. /// 所有需要生成的Tag编号
  80. /// </summary>
  81. public List<int> listTag;
  82. private void Start()
  83. {
  84. devicetControl.transform.parent = null;
  85. devicetControl.GetComponent<Canvas>().worldCamera = LineManager.Instance.GetComponent<Canvas>().worldCamera;
  86. tagObj = new GameObject("TagObj").transform;
  87. tagObj.position = Vector3.zero;
  88. tagObj.eulerAngles = Vector3.zero;
  89. isSync = false;
  90. showDis =0.55f;
  91. fadeDis = 1.3f;
  92. //ManipulationHandler manipulation = selectPanel.GetComponent<ManipulationHandler>();
  93. //manipulation.PointerDown.AddListener(( msg )=> { SelectPointerDown(); });
  94. //manipulation.PointerUp.AddListener((msg) => { SelectPointerUp(); });
  95. listTag = new List<int>();
  96. listTag.Add(6);
  97. listTag.Add(15);
  98. listTag.Add(26);
  99. listTag.Add(18);
  100. listTag.Add(19);
  101. listTag.Add(22);
  102. listTag.Add(27);
  103. listTag.Add(28);
  104. listTag.Add(30);
  105. listTag.Add(31);
  106. listTag.Add(32);
  107. listTag.Add(35);
  108. listTag.Add(36);
  109. listTag.Add(38);
  110. listTag.Add(41);
  111. GameObject tarckingTarget = WindowsManager.Instance.GetPrefab(WindowConfig.windowType.DaoHang, "TrackingTarget");
  112. //TagTracking tagTracking = tarckingTarget.GetComponent<TagTracking>();
  113. //tarckingTarget.GetComponent<TrackingEvent>().onTrackingEnter.AddListener(() => { OnTrackingFound(tagTracking); });
  114. for (int i = 0; i <listTag.Count; i++)
  115. {
  116. GameObject tag = GameObject.Instantiate(tarckingTarget);
  117. tag.name = "TrackingTarget" + listTag[i];
  118. tag.GetComponent<TagTracking>().TrackId = listTag[i];
  119. TestTracking = tag.GetComponent<TagTracking>();
  120. TagTracking tagTracking2 = tag.GetComponent<TagTracking>();
  121. tag.GetComponent<TrackingEvent>().onTrackingEnter.AddListener(() => { OnTrackingFound(tagTracking2); });
  122. tag.GetComponent<TrackingEvent>().onTrackingExit.AddListener(() => { OnTrackingLost(tagTracking2); });
  123. }
  124. }
  125. float dis;
  126. float angle;
  127. Quaternion rot;
  128. float roty;
  129. public Transform point;
  130. private void Update()
  131. {
  132. #if UNITY_EDITOR
  133. if(Input.GetKeyDown(KeyCode.K))
  134. {
  135. OnTrackingFound(TestTracking);
  136. }
  137. #endif
  138. // Debug.Log(state);
  139. // if(isDaoHang)
  140. TagSynchronization();
  141. }
  142. /// <summary>
  143. /// 同步Tag
  144. /// </summary>
  145. private void TagSynchronization()
  146. {
  147. if (foundItem != null && foundTag != null && !state)
  148. {
  149. dis = Vector3.Distance(new Vector3(foundTag.transform.position.x,0, foundTag.transform.position.z) ,new Vector3(OpenXRCamera.Instance.head.transform.position.x,0, OpenXRCamera.Instance.head.transform.position.z) );
  150. angle = Vector3.Angle(OpenXRCamera.Instance.head.GetComponent<Camera>().transform.forward, foundTag.transform.position - OpenXRCamera.Instance.head.transform.position);
  151. Debug.Log("Dis " + dis + " Angle" + angle + " showDis " + showDis + " fadeDis " + fadeDis);
  152. if (Mathf.Abs(dis) < showDis && isDaoHang)
  153. {
  154. if (!foundItem.gameObject.activeSelf && (BD_ShowDevicecDetailsObj.Instance == null || (BD_ShowDevicecDetailsObj.Instance != null && (!BD_ShowDevicecDetailsObj.Instance.gameObject.activeSelf ||
  155. !BD_ShowDevicecDetailsObj.Instance.transform.parent.gameObject.activeSelf))))
  156. {
  157. Debug.Log("DGJ ==== >> ShowFoundItem ");
  158. foundItem.gameObject.SetActive(true);
  159. if (BD_ShowDevicecDetailsObj.Instance != null && BD_ShowDevicecDetailsObj.Instance.gameObject.activeSelf)
  160. BD_ShowDevicecDetailsObj.Instance.gameObject.SetActive(false);
  161. // ScenesManager.Instance.showOffice(ScenesManager.SceneType.DeviceDetails);
  162. // OnTrackFound(foundItem);
  163. }
  164. point = foundTag.transform.GetChild(0);
  165. point.localPosition = foundItem.offsetPos;
  166. switch (Mathf.Abs(foundItem.eulerAxle))
  167. {
  168. case 1:
  169. point.localEulerAngles = new Vector3(0, 0, 90 * (foundItem.eulerAxle / Mathf.Abs(foundItem.eulerAxle)));
  170. break;
  171. case 2:
  172. point.localEulerAngles = new Vector3(0, foundItem.eulerAxle > 0 ? 0 : 180, 0);
  173. break;
  174. case 3:
  175. point.localEulerAngles = new Vector3(90 * (foundItem.eulerAxle / Mathf.Abs(foundItem.eulerAxle)), 0, 0);
  176. break;
  177. default:
  178. break;
  179. }
  180. if (isSync)
  181. {
  182. Debug.Log("Dis " + dis + " Angle" + angle + " showDis " + showDis + " fadeDis " + fadeDis);
  183. Debug.Log("FoundItem " + foundItem.transform.position + " point" + point.transform.position + " CA " + new Vector3(point.transform.position.x - foundItem.transform.position.x, 0, point.position.z - foundItem.transform.position.z));
  184. //foundItem.transform.Translate(new Vector3(0, point.eulerAngles.y, 0), Time.deltaTime * 10);
  185. foundItem.transform.eulerAngles = new Vector3(0, point.eulerAngles.y, 0);
  186. foundItem.transform.position = point.transform.position;
  187. UICallMachineRoomData.Instance.OnTrackfound(foundItem);
  188. isSync = false;
  189. //MachineRoomManager.Instance.transform.eulerAngles = new Vector3(MachineRoomManager.Instance.transform.eulerAngles.x, point.eulerAngles.y+180, MachineRoomManager.Instance.transform.eulerAngles.z);
  190. //MachineRoomManager.Instance.transform.position += new Vector3(point.transform.position.x - foundItem.transform.position.x, point.position.y - foundItem.transform.position.y, point.position.z - foundItem.transform.position.z);
  191. //float offy = OpenXRCamera.Instance.transform.position.y - foundItem.transform.position.y;
  192. //offy = offy * 0.05f;
  193. //MachineRoomManager.Instance.transform.position += new Vector3(0, offy, 0);
  194. }
  195. }
  196. // 隐藏的距离判断改由每个DataItem 自己监测
  197. //else if (Mathf.Abs(dis) > fadeDis)
  198. //{
  199. // //OnTrackLast(foundItem);
  200. // // foundItem.gameObject.SetActive(false);
  201. // foundItem.Hide();
  202. // UICallManager.Instance.OnTracklast(foundItem);
  203. // foundItem = null;
  204. // // foundTag = null;
  205. // dicNowTagTracking.Clear();
  206. // dicNowTagTracking = new Dictionary<int, TagTracking>();
  207. //}
  208. }
  209. else
  210. {
  211. isSync = true;
  212. }
  213. }
  214. public void OnTrackingFound(TagTracking tracking)
  215. {
  216. if (tracking.TrackId == 6 || tracking.TrackId == 15 || tracking.TrackId == 26)
  217. {
  218. if (ProjectALLStateManager.Instance.isAIDevice)
  219. {
  220. AIDeviceManager.Instance.DeviceIdentification(tracking.TrackId);
  221. }
  222. return;
  223. }
  224. if (isDaoHang == false)
  225. return;
  226. #region 组合Tag识别
  227. //if (!dicNowTagTracking.ContainsKey(tracking.TrackId))
  228. //{
  229. // //if(dicNowTagTracking.Count==1)
  230. // //{
  231. // // TagTracking firstTracking = dicNowTagTracking.FirstOrDefault().Value;
  232. // // Debug.Log(firstTracking.TrackId +" "+tracking.TrackId+" "+ Vector3.Distance(firstTracking.transform.position, tracking.transform.position) + " Distance");
  233. // // //if (Vector3.Distance(firstTracking.transform.position, tracking.transform.position) < 0.1f) // 判断两个Tag是否为并列使用
  234. // // //{
  235. // // // dicNowTagTracking.Add(tracking.TrackId, tracking);
  236. // // // tagObj.SetParent(tracking.transform);
  237. // // // tagObj.localEulerAngles = Vector3.zero;
  238. // // // tagObj.localPosition = Vector3.zero;
  239. // // // tagObj.SetParent(firstTracking.transform);
  240. // // // if (tagObj.localPosition.x > 0)
  241. // // // {
  242. // // // foundTag = firstTracking;
  243. // // // foundID = tracking.TrackId.ToString() + firstTracking.TrackId.ToString();
  244. // // // }
  245. // // // else
  246. // // // {
  247. // // // foundTag = tracking;
  248. // // // foundID = firstTracking.TrackId.ToString() + tracking.TrackId.ToString();
  249. // // // }
  250. // // //}
  251. // // //else
  252. // // //{
  253. // // // // 初始化
  254. // // // StartTracking(tracking);
  255. // // //}
  256. // //}
  257. // //else
  258. // //{
  259. // // // 初始化
  260. // // StartTracking(tracking);
  261. // //}
  262. // #endregion
  263. // if (dicNowTagTracking == null || dicNowTagTracking.Count == 0)
  264. // {
  265. // // 初始化
  266. // StartTracking(tracking);
  267. // }
  268. //}
  269. #endregion
  270. foundTag = tracking;
  271. foundID = tracking.TrackId.ToString();
  272. Debug.Log("FoundID "+ foundID + " " + tracking.transform.name);
  273. // UILogManager.Instance.SendLogText(2, foundID);
  274. int row = SynPlayerTransform.Instance.GetRowCabinets();
  275. bool orientation = SynPlayerTransform.Instance.GetOrientation();
  276. if (orientation)
  277. {
  278. row += 1;
  279. }
  280. else
  281. {
  282. row += 0;
  283. }
  284. if (foundItem==null||foundItem.tagId!= tracking.TrackId || oldrow == -1 || oldrow != row)
  285. {
  286. oldrow = row;
  287. QueryFoundItem(int.Parse(foundID));
  288. isSync = true;
  289. WayFindingManager.Instance.CloseWayFind();
  290. // ScenesManager.Instance.showOffice(ScenesManager.SceneType.DeviceDetails);
  291. }
  292. Debug.Log(" FoundItem " + foundItem.ID);
  293. // foundItem.gameObject.SetActive(true);
  294. // UILogManager.Instance.SendLogText(1, tracking.TrackId.ToString() + " " + foundID);
  295. }
  296. public void OnTrackingLost(TagTracking tracking)
  297. {
  298. //if (tracking.TrackId == 6 || tracking.TrackId == 15 || tracking.TrackId == 26)
  299. //{
  300. // if (ProjectALLStateManager.Instance.isAIDevice)
  301. // {
  302. // AIDeviceManager.Instance.DeviceIdExit(tracking.TrackId);
  303. // }
  304. // return;
  305. //}
  306. }
  307. private void StartTracking(TagTracking tracking)
  308. {
  309. if(MachineRoomManager.Instance.isDataInit)
  310. {
  311. dicNowTagTracking.Clear();
  312. dicNowTagTracking = new Dictionary<int, TagTracking>();
  313. dicNowTagTracking.Add(tracking.TrackId, tracking);
  314. foundTag = tracking;
  315. foundID = tracking.TrackId.ToString();
  316. }
  317. }
  318. private void QueryFoundItem(int foundID)
  319. {
  320. Debug.Log("DGJ ===> QueryFoundItem " + listTagTracking.Count);
  321. for (int i = 0; i < listTagTracking.Count; i++)
  322. {
  323. Debug.Log("DGJ ===> " + listTagTracking[i].tagId);
  324. }
  325. if (MachineRoomManager.Instance.isDataInit)
  326. {
  327. int row = SynPlayerTransform.Instance.GetRowCabinets();
  328. bool orientation = SynPlayerTransform.Instance.GetOrientation();
  329. if(orientation)
  330. {
  331. row += 1;
  332. }
  333. else
  334. {
  335. row += 0;
  336. }
  337. Debug.Log(row * MachineRoomManager.Instance.data.list + " " + (row + 1) * MachineRoomManager.Instance.data.list);
  338. // for (int i = row*MachineRoomManager.Instance.data.list; i < (row+1)*MachineRoomManager.Instance.data.list; i++)
  339. for (int i = 0; i < listTagTracking.Count; i++)
  340. {
  341. Debug.Log("DGJ ===> " + listTagTracking[i].tagId);
  342. if (listTagTracking[i].tagId == foundID)
  343. {
  344. if (foundItem != null)
  345. {
  346. //foundItem.gameObject.SetActive(false);
  347. // foundItem.Hide();
  348. if (state)
  349. {
  350. foundItem.isSelect = false;
  351. foundItem.SetSelect(false);
  352. // foundItem.SaveEdiotrData(selectPanel);
  353. }
  354. }
  355. foundItem = listTagTracking[i];
  356. foundItem.gameObject.SetActive(true);
  357. // foundItem.gameObject.SetActive(true);
  358. Debug.Log(" QueryFoundItem " + foundID);
  359. if (state)
  360. {
  361. //selectPanel.eulerAngles = foundItem.transform.eulerAngles;
  362. //selectPanel.position = foundItem.transform.position;
  363. //selectPanel.gameObject.SetActive(true);
  364. foundItem.isSelect = true;
  365. foundItem.SetSelect(true);
  366. }
  367. break;
  368. }
  369. }
  370. #region old
  371. //for (int i = 0; i < listTagTracking.Count; i++)
  372. //{
  373. // Debug.Log("DGJ ===> " + listTagTracking[i].tagId);
  374. // if (listTagTracking[i].tagId == foundID)
  375. // {
  376. // if (foundItem != null)
  377. // {
  378. // //foundItem.gameObject.SetActive(false);
  379. // // foundItem.Hide();
  380. // if (state)
  381. // {
  382. // foundItem.isSelect = false;
  383. // foundItem.SetSelect(false);
  384. // // foundItem.SaveEdiotrData(selectPanel);
  385. // }
  386. // }
  387. // foundItem = listTagTracking[i];
  388. // // foundItem.gameObject.SetActive(true);
  389. // Debug.Log(" QueryFoundItem " + foundID);
  390. // if (state)
  391. // {
  392. // //selectPanel.eulerAngles = foundItem.transform.eulerAngles;
  393. // //selectPanel.position = foundItem.transform.position;
  394. // //selectPanel.gameObject.SetActive(true);
  395. // foundItem.isSelect = true;
  396. // foundItem.SetSelect(true);
  397. // }
  398. // break;
  399. // }
  400. //}
  401. // 找到x-tag 对应的机柜
  402. //for (int i = 0; i < MachineRoomManager.Instance.listObjes.Count; i++)
  403. //{
  404. // if(MachineRoomManager.Instance.listObjes[i].deviceParameters!=null&&MachineRoomManager.Instance.listObjes[i].deviceParameters.deviceId == foundItem.ID.ToString())
  405. // {
  406. // // 找到后,
  407. // foundMachineObj = MachineRoomManager.Instance.listObjes[i];
  408. // }
  409. //}
  410. #endregion
  411. if (foundItem != null && foundItem.tagId != foundID)
  412. {
  413. //foundItem.gameObject.SetActive(false);
  414. // foundItem.Hide();
  415. foundItem.isSelect = false;
  416. foundItem.SetSelect(false);
  417. foundItem = null;
  418. }
  419. }
  420. }
  421. public void EditorTag( Text text)
  422. {
  423. if(foundItem!=null)
  424. {
  425. text.text = state ? "打开" : "关闭";
  426. text.text += "机柜Tag编辑";
  427. state = !state;
  428. if(state)
  429. {
  430. //selectPanel.eulerAngles = foundItem.transform.eulerAngles;
  431. //selectPanel.position = foundItem.transform.position;
  432. //selectPanel.gameObject.SetActive(true);
  433. foundItem.isSelect = true;
  434. foundItem.SetSelect(true);
  435. }
  436. else
  437. {
  438. foundItem.SaveEdiotrData(foundTag.transform);
  439. //selectPanel.gameObject.SetActive(false);
  440. foundItem.isSelect = false;
  441. foundItem.SetSelect(false);
  442. }
  443. }
  444. if(!state)
  445. {
  446. //for (int i = 0; i < listTagTracking.Count; i++)
  447. //{
  448. // listTagTracking[i].SaveData();
  449. //}
  450. foundItem.SaveData();
  451. // Servermanager.Instance.Save();
  452. MachineRoomManager.Instance.SaveAllData();
  453. }
  454. }
  455. public void SelectPointerEnter()
  456. {
  457. //if(foundItem!=null)
  458. // foundItem.SelectObj(selectPanel);
  459. }
  460. public void SelectPointerDown()
  461. {
  462. if (foundItem != null&& foundTag!=null)
  463. {
  464. foundItem.isSelect = true;
  465. foundItem.SetSelect( true);
  466. }
  467. }
  468. public void SelectPointerUp()
  469. {
  470. if (foundItem != null && foundTag != null)
  471. {
  472. foundItem.isSelect = false;
  473. foundItem.SetSelect(false);
  474. foundItem.SaveEdiotrData(foundTag.transform);
  475. }
  476. }
  477. public void ExitDaoHang()
  478. {
  479. isDaoHang = false;
  480. devicetControl.CloseOnClick();
  481. if (foundItem != null)
  482. foundItem.gameObject.SetActive(false);
  483. foundItem = null;
  484. foundTag = null;
  485. foundID = null;
  486. }
  487. private void SaveData()
  488. {
  489. /*
  490. *
  491. *
  492. */
  493. }
  494. }