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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class GHZRTCCamera : MonoSingleton<GHZRTCCamera>
- {
- public Camera cam;
- public RawImage rawImage;
- private void Update()
- {
-
- if(cam.fieldOfView>34)
- {
- // UILogManager.Instance.text3.text = cam.fieldOfView.ToString();
- cam.fieldOfView = 34;
- }
- }
- }
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