using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using XRTool.Util; public class Tip2Window : WindowSingleton<Tip2Window> { public TextMeshProUGUI infoText; public void showTxt(string info,Action callBack) { this.transform.SetAsLastSibling(); infoText.text = info; TimerMgr.Instance.CreateTimer(()=> { WindowsManager.Instance.isShowTip = false; this.gameObject.SetActive(false); callBack.Invoke(); },3f); } }