DGJ 4 月之前
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1911df54e1

+ 1 - 1
Assets/FrameWork/ProjectManager/DaoHang/DaoHang.prefab

@@ -5399,7 +5399,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.19607843}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1

+ 1 - 1
Assets/FrameWork/ProjectManager/Demo.prefab

@@ -2983,7 +2983,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 2611704508283009760, guid: 4ee2899f4d1dcad49bc906785e15ff96, type: 3}
       propertyPath: m_Color.a
-      value: 0
+      value: 0.19607843
       objectReference: {fileID: 0}
     - target: {fileID: 3123140847279572377, guid: 4ee2899f4d1dcad49bc906785e15ff96, type: 3}
       propertyPath: m_Name

+ 2 - 14
Assets/FrameWork/ProjectManager/RTC/远程协助.prefab

@@ -1136,18 +1136,6 @@ MonoBehaviour:
           m_StringArgument: 
           m_BoolArgument: 1
         m_CallState: 2
-      - m_Target: {fileID: 679615975}
-        m_TargetAssemblyTypeName: RTCMainManager, Assembly-CSharp
-        m_MethodName: Main_2Exit
-        m_Mode: 1
-        m_Arguments:
-          m_ObjectArgument: {fileID: 0}
-          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
-          m_IntArgument: 0
-          m_FloatArgument: 0
-          m_StringArgument: 
-          m_BoolArgument: 1
-        m_CallState: 2
 --- !u!1 &214588855
 GameObject:
   m_ObjectHideFlags: 0
@@ -10234,7 +10222,7 @@ MonoBehaviour:
           m_StringArgument: 
           m_BoolArgument: 0
         m_CallState: 2
-      - m_Target: {fileID: 0}
+      - m_Target: {fileID: 679615975}
         m_TargetAssemblyTypeName: RTCMainManager, Assembly-CSharp
         m_MethodName: Main_2Exit
         m_Mode: 1
@@ -11201,7 +11189,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.19607843}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1

+ 1 - 1
Assets/FrameWork/ProjectManager/XunJian/列表模块/列表模块.prefab

@@ -6479,7 +6479,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.19607843}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1

+ 1 - 1
Assets/Scripts/RTC/LiveRTCRoomMain.cs

@@ -48,7 +48,7 @@ public class LiveRTCRoomMain : MonoSingleton<LiveRTCRoomMain>
 
         if (!XRRGBCamera.Instance.RGBCamTexture.isPlaying)
         {
-            XRRGBCamera.Instance.playCamera(1280, 720);
+          //  XRRGBCamera.Instance.playCamera(1280, 720);
         }
 
     }