NetCode.cs 384 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. namespace Engine.Net
  4. {
  5. /// <summary>Socket连接消息</summary>
  6. public class NetCode
  7. {
  8. /// <summary>Socket连接失败</summary>
  9. public const int MSG_CONE_CONNECT_FAIL = 100;
  10. /// <summary>Socket连接成功</summary>
  11. public const int MSG_CONE_CONNECT_SUCCESS = 101;
  12. }
  13. }