renti01@gongertouji.FBX.meta 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161
  1. fileFormatVersion: 2
  2. guid: 9734316123501474baf55c325dd52808
  3. ModelImporter:
  4. serializedVersion: 23
  5. fileIDToRecycleName:
  6. 100000: Bip001
  7. 100002: Bip001 L Clavicle
  8. 100004: Bip001 L Finger0
  9. 100006: Bip001 L Finger01
  10. 100008: Bip001 L Finger1
  11. 100010: Bip001 L Finger11
  12. 100012: Bip001 L Forearm
  13. 100014: Bip001 L Hand
  14. 100016: Bip001 L UpperArm
  15. 100018: Bip001 Pelvis
  16. 100020: Bip001 R Clavicle
  17. 100022: Bip001 R Finger0
  18. 100024: Bip001 R Finger01
  19. 100026: Bip001 R Finger1
  20. 100028: Bip001 R Finger11
  21. 100030: Bip001 R Forearm
  22. 100032: Bip001 R Hand
  23. 100034: Bip001 R UpperArm
  24. 100036: Bip001 Spine
  25. 100038: Bone001
  26. 100040: Bone002
  27. 100042: Bone003
  28. 100044: Bone004
  29. 100046: Bone005
  30. 100048: Bone006
  31. 100050: Box001
  32. 100052: Box003
  33. 100054: MM000
  34. 100056: Object017
  35. 100058: //RootNode
  36. 400000: Bip001
  37. 400002: Bip001 L Clavicle
  38. 400004: Bip001 L Finger0
  39. 400006: Bip001 L Finger01
  40. 400008: Bip001 L Finger1
  41. 400010: Bip001 L Finger11
  42. 400012: Bip001 L Forearm
  43. 400014: Bip001 L Hand
  44. 400016: Bip001 L UpperArm
  45. 400018: Bip001 Pelvis
  46. 400020: Bip001 R Clavicle
  47. 400022: Bip001 R Finger0
  48. 400024: Bip001 R Finger01
  49. 400026: Bip001 R Finger1
  50. 400028: Bip001 R Finger11
  51. 400030: Bip001 R Forearm
  52. 400032: Bip001 R Hand
  53. 400034: Bip001 R UpperArm
  54. 400036: Bip001 Spine
  55. 400038: Bone001
  56. 400040: Bone002
  57. 400042: Bone003
  58. 400044: Bone004
  59. 400046: Bone005
  60. 400048: Bone006
  61. 400050: Box001
  62. 400052: Box003
  63. 400054: MM000
  64. 400056: Object017
  65. 400058: //RootNode
  66. 2100000: MM000
  67. 2100002: 18 - Default
  68. 2100004: 'orig_Material #270'
  69. 4300000: MM000
  70. 4300002: Object017
  71. 4300004: Box001
  72. 4300006: Box003
  73. 7400000: Take 001
  74. 9500000: //RootNode
  75. 13700000: Box001
  76. 13700002: Box003
  77. 13700004: MM000
  78. 13700006: Object017
  79. externalObjects: {}
  80. materials:
  81. importMaterials: 1
  82. materialName: 0
  83. materialSearch: 1
  84. materialLocation: 1
  85. animations:
  86. legacyGenerateAnimations: 4
  87. bakeSimulation: 0
  88. resampleCurves: 1
  89. optimizeGameObjects: 0
  90. motionNodeName:
  91. rigImportErrors:
  92. rigImportWarnings:
  93. animationImportErrors:
  94. animationImportWarnings:
  95. animationRetargetingWarnings:
  96. animationDoRetargetingWarnings: 0
  97. importAnimatedCustomProperties: 0
  98. importConstraints: 0
  99. animationCompression: 1
  100. animationRotationError: 0.5
  101. animationPositionError: 0.5
  102. animationScaleError: 0.5
  103. animationWrapMode: 0
  104. extraExposedTransformPaths: []
  105. extraUserProperties: []
  106. clipAnimations: []
  107. isReadable: 1
  108. meshes:
  109. lODScreenPercentages: []
  110. globalScale: 1
  111. meshCompression: 0
  112. addColliders: 0
  113. importVisibility: 1
  114. importBlendShapes: 1
  115. importCameras: 1
  116. importLights: 1
  117. swapUVChannels: 0
  118. generateSecondaryUV: 0
  119. useFileUnits: 1
  120. optimizeMeshForGPU: 1
  121. keepQuads: 0
  122. weldVertices: 1
  123. preserveHierarchy: 0
  124. indexFormat: 0
  125. secondaryUVAngleDistortion: 8
  126. secondaryUVAreaDistortion: 15.000001
  127. secondaryUVHardAngle: 88
  128. secondaryUVPackMargin: 4
  129. useFileScale: 1
  130. previousCalculatedGlobalScale: 0.02
  131. hasPreviousCalculatedGlobalScale: 1
  132. tangentSpace:
  133. normalSmoothAngle: 60
  134. normalImportMode: 0
  135. tangentImportMode: 3
  136. normalCalculationMode: 4
  137. importAnimation: 1
  138. copyAvatar: 0
  139. humanDescription:
  140. serializedVersion: 2
  141. human: []
  142. skeleton: []
  143. armTwist: 0.5
  144. foreArmTwist: 0.5
  145. upperLegTwist: 0.5
  146. legTwist: 0.5
  147. armStretch: 0.05
  148. legStretch: 0.05
  149. feetSpacing: 0
  150. rootMotionBoneName:
  151. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  152. hasTranslationDoF: 0
  153. hasExtraRoot: 0
  154. skeletonHasParents: 1
  155. lastHumanDescriptionAvatarSource: {instanceID: 0}
  156. animationType: 2
  157. humanoidOversampling: 1
  158. additionalBone: 0
  159. userData:
  160. assetBundleName:
  161. assetBundleVariant: