yiyanghuatan.FBX.meta 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140
  1. fileFormatVersion: 2
  2. guid: ec3e136676e8248e7ab1882783e6f823
  3. ModelImporter:
  4. serializedVersion: 26
  5. internalIDToNameTable:
  6. - first:
  7. 1: 100000
  8. second: famen
  9. - first:
  10. 1: 100002
  11. second: //RootNode
  12. - first:
  13. 1: 100004
  14. second: yiyanghuatan
  15. - first:
  16. 4: 400000
  17. second: famen
  18. - first:
  19. 4: 400002
  20. second: //RootNode
  21. - first:
  22. 4: 400004
  23. second: yiyanghuatan
  24. - first:
  25. 21: 2100000
  26. second: 24 - Default
  27. - first:
  28. 23: 2300000
  29. second: famen
  30. - first:
  31. 23: 2300002
  32. second: yiyanghuatan
  33. - first:
  34. 33: 3300000
  35. second: famen
  36. - first:
  37. 33: 3300002
  38. second: yiyanghuatan
  39. - first:
  40. 43: 4300000
  41. second: yiyanghuatan
  42. - first:
  43. 43: 4300002
  44. second: famen
  45. - first:
  46. 74: 7400000
  47. second: Take 001
  48. - first:
  49. 111: 11100000
  50. second: //RootNode
  51. externalObjects: {}
  52. materials:
  53. importMaterials: 1
  54. materialName: 0
  55. materialSearch: 1
  56. materialLocation: 1
  57. animations:
  58. legacyGenerateAnimations: 4
  59. bakeSimulation: 0
  60. resampleCurves: 1
  61. optimizeGameObjects: 0
  62. motionNodeName:
  63. rigImportErrors:
  64. rigImportWarnings:
  65. animationImportErrors:
  66. animationImportWarnings:
  67. animationRetargetingWarnings:
  68. animationDoRetargetingWarnings: 0
  69. importAnimatedCustomProperties: 0
  70. importConstraints: 0
  71. animationCompression: 3
  72. animationRotationError: 0.5
  73. animationPositionError: 0.5
  74. animationScaleError: 0.5
  75. animationWrapMode: 0
  76. extraExposedTransformPaths: []
  77. extraUserProperties: []
  78. clipAnimations: []
  79. isReadable: 1
  80. meshes:
  81. lODScreenPercentages: []
  82. globalScale: 1
  83. meshCompression: 0
  84. addColliders: 0
  85. useSRGBMaterialColor: 1
  86. sortHierarchyByName: 1
  87. importVisibility: 1
  88. importBlendShapes: 1
  89. importCameras: 1
  90. importLights: 1
  91. swapUVChannels: 0
  92. generateSecondaryUV: 0
  93. useFileUnits: 1
  94. keepQuads: 0
  95. weldVertices: 1
  96. preserveHierarchy: 0
  97. skinWeightsMode: 0
  98. maxBonesPerVertex: 4
  99. minBoneWeight: 0.001
  100. meshOptimizationFlags: -1
  101. indexFormat: 0
  102. secondaryUVAngleDistortion: 8
  103. secondaryUVAreaDistortion: 15.000001
  104. secondaryUVHardAngle: 88
  105. secondaryUVPackMargin: 4
  106. useFileScale: 1
  107. tangentSpace:
  108. normalSmoothAngle: 60
  109. normalImportMode: 0
  110. tangentImportMode: 3
  111. normalCalculationMode: 4
  112. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  113. blendShapeNormalImportMode: 1
  114. normalSmoothingSource: 0
  115. referencedClips: []
  116. importAnimation: 1
  117. copyAvatar: 0
  118. humanDescription:
  119. serializedVersion: 3
  120. human: []
  121. skeleton: []
  122. armTwist: 0.5
  123. foreArmTwist: 0.5
  124. upperLegTwist: 0.5
  125. legTwist: 0.5
  126. armStretch: 0.05
  127. legStretch: 0.05
  128. feetSpacing: 0
  129. globalScale: 1
  130. rootMotionBoneName:
  131. hasTranslationDoF: 0
  132. hasExtraRoot: 1
  133. skeletonHasParents: 1
  134. lastHumanDescriptionAvatarSource: {instanceID: 0}
  135. animationType: 2
  136. humanoidOversampling: 1
  137. additionalBone: 0
  138. userData:
  139. assetBundleName:
  140. assetBundleVariant: