painter.mat 4.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: painter
  11. m_Shader: {fileID: 10755, guid: 0000000000000000f000000000000000, type: 0}
  12. m_ShaderKeywords: _ALPHABLEND_ON _EMISSION _MASKTYPE_NONE
  13. m_LightmapFlags: 0
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: 4000
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _BumpMap:
  23. m_Texture: {fileID: 0}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. - _BumpMap2:
  27. m_Texture: {fileID: 0}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - _DetailAlbedoMap:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailMask:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailNormalMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _DissolveMap1:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _EdgeRampMap1:
  47. m_Texture: {fileID: 0}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _EmissionMap:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _EmissionMap2:
  55. m_Texture: {fileID: 0}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _ILMTex:
  59. m_Texture: {fileID: 0}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _MainTex:
  63. m_Texture: {fileID: 2800000, guid: 3e05d531959ea5e4e991d194ac9a0892, type: 3}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _MainTex2:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _MetallicGlossMap:
  71. m_Texture: {fileID: 0}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. - _OcclusionMap:
  75. m_Texture: {fileID: 0}
  76. m_Scale: {x: 1, y: 1}
  77. m_Offset: {x: 0, y: 0}
  78. - _ParallaxMap:
  79. m_Texture: {fileID: 0}
  80. m_Scale: {x: 1, y: 1}
  81. m_Offset: {x: 0, y: 0}
  82. - _SSSTex:
  83. m_Texture: {fileID: 2800000, guid: 821f11baa62b1684a82ba1e4f74e01e1, type: 3}
  84. m_Scale: {x: 1, y: 1}
  85. m_Offset: {x: 0, y: 0}
  86. - _UTex:
  87. m_Texture: {fileID: 0}
  88. m_Scale: {x: 1, y: 1}
  89. m_Offset: {x: 0, y: 0}
  90. - _VTex:
  91. m_Texture: {fileID: 0}
  92. m_Scale: {x: 1, y: 1}
  93. m_Offset: {x: 0, y: 0}
  94. m_Floats:
  95. - _AlphaMult: 1
  96. - _BlendOp: 0
  97. - _BumpScale: 1
  98. - _CameraFadingEnabled: 0
  99. - _CameraFarFadeDistance: 2
  100. - _CameraNearFadeDistance: 1
  101. - _ColourMult: 1
  102. - _Cull: 2
  103. - _Cutoff: 0.5
  104. - _CutoffAxis: 0
  105. - _DarkenInnerLine: 0.2
  106. - _DetailNormalMapScale: 1
  107. - _DissolveEdgeSize: 0.1
  108. - _DissolveSize: 1
  109. - _DistortionBlend: 0.5
  110. - _DistortionEnabled: 0
  111. - _DistortionStrength: 1
  112. - _DistortionStrengthScaled: 0
  113. - _DstBlend: 10
  114. - _EdgeSize: 0
  115. - _EdgeStrength: 0.1
  116. - _EmissionEnabled: 0
  117. - _EmissionSize2: 0
  118. - _FlipbookMode: 0
  119. - _GlossMapScale: 1
  120. - _Glossiness: 0.5
  121. - _GlossyReflections: 1
  122. - _InvFade: 1
  123. - _LightingEnabled: 1
  124. - _MaskOffset: 0.5
  125. - _MaskType: 0
  126. - _Metallic: 0
  127. - _Mode: 2
  128. - _OcclusionStrength: 1
  129. - _Outline: 0.5
  130. - _Parallax: 0.02
  131. - _ShadowContrast: 1
  132. - _SilhouetteSize: 0
  133. - _SmoothnessTextureChannel: 0
  134. - _SoftParticlesEnabled: 0
  135. - _SoftParticlesFarFadeDistance: 1
  136. - _SoftParticlesNearFadeDistance: 0
  137. - _SpecularHighlights: 1
  138. - _SrcBlend: 5
  139. - _UVSec: 0
  140. - _ZWrite: 0
  141. m_Colors:
  142. - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
  143. - _Color: {r: 1, g: 0, b: 0, a: 1}
  144. - _Color2: {r: 1, g: 1, b: 1, a: 1}
  145. - _DissolveEdgeColor: {r: 0, g: 0, b: 0, a: 0}
  146. - _DissolveMap1_Scroll: {r: 0, g: 0, b: 0, a: 0}
  147. - _EdgeColor: {r: 1, g: 1, b: 1, a: 1}
  148. - _EdgeRampMap1_Scroll: {r: 0, g: 0, b: 0, a: 0}
  149. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  150. - _EmissionColor2: {r: 0, g: 0, b: 0, a: 1}
  151. - _MaskWorldPosition: {r: 0, g: 0, b: 0, a: 0}
  152. - _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
  153. - _SilhouetteColor: {r: 1, g: 1, b: 1, a: 1}
  154. - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}