Model_AutoClick.unity 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &23268632
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 23268633}
  133. - component: {fileID: 23268638}
  134. - component: {fileID: 23268637}
  135. - component: {fileID: 23268636}
  136. - component: {fileID: 23268635}
  137. - component: {fileID: 23268634}
  138. - component: {fileID: 23268639}
  139. m_Layer: 5
  140. m_Name: Button
  141. m_TagString: Untagged
  142. m_Icon: {fileID: 0}
  143. m_NavMeshLayer: 0
  144. m_StaticEditorFlags: 0
  145. m_IsActive: 1
  146. --- !u!224 &23268633
  147. RectTransform:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. m_GameObject: {fileID: 23268632}
  153. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  154. m_LocalPosition: {x: 0, y: 0, z: 0}
  155. m_LocalScale: {x: 1, y: 1, z: 1}
  156. m_Children:
  157. - {fileID: 1710205391}
  158. m_Father: {fileID: 1756467993}
  159. m_RootOrder: 0
  160. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  161. m_AnchorMin: {x: 0.5, y: 0.5}
  162. m_AnchorMax: {x: 0.5, y: 0.5}
  163. m_AnchoredPosition: {x: 0, y: 0}
  164. m_SizeDelta: {x: 160, y: 50}
  165. m_Pivot: {x: 0.5, y: 0.5}
  166. --- !u!82 &23268634
  167. AudioSource:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 23268632}
  173. m_Enabled: 1
  174. serializedVersion: 4
  175. OutputAudioMixerGroup: {fileID: 0}
  176. m_audioClip: {fileID: 0}
  177. m_PlayOnAwake: 0
  178. m_Volume: 1
  179. m_Pitch: 1
  180. Loop: 0
  181. Mute: 0
  182. Spatialize: 0
  183. SpatializePostEffects: 0
  184. Priority: 128
  185. DopplerLevel: 1
  186. MinDistance: 1
  187. MaxDistance: 500
  188. Pan2D: 0
  189. rolloffMode: 0
  190. BypassEffects: 0
  191. BypassListenerEffects: 0
  192. BypassReverbZones: 0
  193. rolloffCustomCurve:
  194. serializedVersion: 2
  195. m_Curve:
  196. - serializedVersion: 3
  197. time: 0
  198. value: 1
  199. inSlope: 0
  200. outSlope: 0
  201. tangentMode: 0
  202. weightedMode: 0
  203. inWeight: 0.33333334
  204. outWeight: 0.33333334
  205. - serializedVersion: 3
  206. time: 1
  207. value: 0
  208. inSlope: 0
  209. outSlope: 0
  210. tangentMode: 0
  211. weightedMode: 0
  212. inWeight: 0.33333334
  213. outWeight: 0.33333334
  214. m_PreInfinity: 2
  215. m_PostInfinity: 2
  216. m_RotationOrder: 4
  217. panLevelCustomCurve:
  218. serializedVersion: 2
  219. m_Curve:
  220. - serializedVersion: 3
  221. time: 0
  222. value: 0
  223. inSlope: 0
  224. outSlope: 0
  225. tangentMode: 0
  226. weightedMode: 0
  227. inWeight: 0.33333334
  228. outWeight: 0.33333334
  229. m_PreInfinity: 2
  230. m_PostInfinity: 2
  231. m_RotationOrder: 4
  232. spreadCustomCurve:
  233. serializedVersion: 2
  234. m_Curve:
  235. - serializedVersion: 3
  236. time: 0
  237. value: 0
  238. inSlope: 0
  239. outSlope: 0
  240. tangentMode: 0
  241. weightedMode: 0
  242. inWeight: 0.33333334
  243. outWeight: 0.33333334
  244. m_PreInfinity: 2
  245. m_PostInfinity: 2
  246. m_RotationOrder: 4
  247. reverbZoneMixCustomCurve:
  248. serializedVersion: 2
  249. m_Curve:
  250. - serializedVersion: 3
  251. time: 0
  252. value: 1
  253. inSlope: 0
  254. outSlope: 0
  255. tangentMode: 0
  256. weightedMode: 0
  257. inWeight: 0.33333334
  258. outWeight: 0.33333334
  259. m_PreInfinity: 2
  260. m_PostInfinity: 2
  261. m_RotationOrder: 4
  262. --- !u!114 &23268635
  263. MonoBehaviour:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 23268632}
  269. m_Enabled: 1
  270. m_EditorHideFlags: 0
  271. m_Script: {fileID: 11500000, guid: ea16582a37f52b440bab0f8562a9c7aa, type: 3}
  272. m_Name:
  273. m_EditorClassIdentifier:
  274. m_Navigation:
  275. m_Mode: 3
  276. m_SelectOnUp: {fileID: 0}
  277. m_SelectOnDown: {fileID: 0}
  278. m_SelectOnLeft: {fileID: 0}
  279. m_SelectOnRight: {fileID: 0}
  280. m_Transition: 1
  281. m_Colors:
  282. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  283. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  284. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  285. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  286. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  287. m_ColorMultiplier: 1
  288. m_FadeDuration: 0.1
  289. m_SpriteState:
  290. m_HighlightedSprite: {fileID: 0}
  291. m_PressedSprite: {fileID: 0}
  292. m_SelectedSprite: {fileID: 0}
  293. m_DisabledSprite: {fileID: 0}
  294. m_AnimationTriggers:
  295. m_NormalTrigger: Normal
  296. m_HighlightedTrigger: Highlighted
  297. m_PressedTrigger: Pressed
  298. m_SelectedTrigger: Selected
  299. m_DisabledTrigger: Disabled
  300. m_Interactable: 1
  301. m_TargetGraphic: {fileID: 23268637}
  302. m_OnClick:
  303. m_PersistentCalls:
  304. m_Calls: []
  305. --- !u!65 &23268636
  306. BoxCollider:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. m_GameObject: {fileID: 23268632}
  312. m_Material: {fileID: 0}
  313. m_IsTrigger: 0
  314. m_Enabled: 1
  315. serializedVersion: 2
  316. m_Size: {x: 158.20393, y: 47.684307, z: 0.46918026}
  317. m_Center: {x: -0.47253814, y: 0.35047716, z: 0.26540852}
  318. --- !u!114 &23268637
  319. MonoBehaviour:
  320. m_ObjectHideFlags: 0
  321. m_CorrespondingSourceObject: {fileID: 0}
  322. m_PrefabInstance: {fileID: 0}
  323. m_PrefabAsset: {fileID: 0}
  324. m_GameObject: {fileID: 23268632}
  325. m_Enabled: 1
  326. m_EditorHideFlags: 0
  327. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  328. m_Name:
  329. m_EditorClassIdentifier:
  330. m_Material: {fileID: 0}
  331. m_Color: {r: 1, g: 1, b: 1, a: 1}
  332. m_RaycastTarget: 1
  333. m_Maskable: 1
  334. m_OnCullStateChanged:
  335. m_PersistentCalls:
  336. m_Calls: []
  337. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  338. m_Type: 1
  339. m_PreserveAspect: 0
  340. m_FillCenter: 1
  341. m_FillMethod: 4
  342. m_FillAmount: 1
  343. m_FillClockwise: 1
  344. m_FillOrigin: 0
  345. m_UseSpriteMesh: 0
  346. m_PixelsPerUnitMultiplier: 1
  347. --- !u!222 &23268638
  348. CanvasRenderer:
  349. m_ObjectHideFlags: 0
  350. m_CorrespondingSourceObject: {fileID: 0}
  351. m_PrefabInstance: {fileID: 0}
  352. m_PrefabAsset: {fileID: 0}
  353. m_GameObject: {fileID: 23268632}
  354. m_CullTransparentMesh: 0
  355. --- !u!114 &23268639
  356. MonoBehaviour:
  357. m_ObjectHideFlags: 0
  358. m_CorrespondingSourceObject: {fileID: 0}
  359. m_PrefabInstance: {fileID: 0}
  360. m_PrefabAsset: {fileID: 0}
  361. m_GameObject: {fileID: 23268632}
  362. m_Enabled: 1
  363. m_EditorHideFlags: 0
  364. m_Script: {fileID: 11500000, guid: f99d4f74341a9574885d86e76e1af6ad, type: 3}
  365. m_Name:
  366. m_EditorClassIdentifier:
  367. autoClickTime: 3
  368. --- !u!1001 &50503306
  369. PrefabInstance:
  370. m_ObjectHideFlags: 0
  371. serializedVersion: 2
  372. m_Modification:
  373. m_TransformParent: {fileID: 0}
  374. m_Modifications:
  375. - target: {fileID: 7296445313094666710, guid: 8d729329b16bad348b491ca77b4566cf,
  376. type: 3}
  377. propertyPath: m_Name
  378. value: ShadowSystem
  379. objectReference: {fileID: 0}
  380. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  381. type: 3}
  382. propertyPath: m_RootOrder
  383. value: 2
  384. objectReference: {fileID: 0}
  385. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  386. type: 3}
  387. propertyPath: m_LocalPosition.x
  388. value: 0
  389. objectReference: {fileID: 0}
  390. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  391. type: 3}
  392. propertyPath: m_LocalPosition.y
  393. value: 0
  394. objectReference: {fileID: 0}
  395. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  396. type: 3}
  397. propertyPath: m_LocalPosition.z
  398. value: 0
  399. objectReference: {fileID: 0}
  400. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  401. type: 3}
  402. propertyPath: m_LocalRotation.w
  403. value: 1
  404. objectReference: {fileID: 0}
  405. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  406. type: 3}
  407. propertyPath: m_LocalRotation.x
  408. value: 0
  409. objectReference: {fileID: 0}
  410. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  411. type: 3}
  412. propertyPath: m_LocalRotation.y
  413. value: 0
  414. objectReference: {fileID: 0}
  415. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  416. type: 3}
  417. propertyPath: m_LocalRotation.z
  418. value: 0
  419. objectReference: {fileID: 0}
  420. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  421. type: 3}
  422. propertyPath: m_LocalEulerAnglesHint.x
  423. value: 0
  424. objectReference: {fileID: 0}
  425. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  426. type: 3}
  427. propertyPath: m_LocalEulerAnglesHint.y
  428. value: 0
  429. objectReference: {fileID: 0}
  430. - target: {fileID: 7301597434508464938, guid: 8d729329b16bad348b491ca77b4566cf,
  431. type: 3}
  432. propertyPath: m_LocalEulerAnglesHint.z
  433. value: 0
  434. objectReference: {fileID: 0}
  435. m_RemovedComponents: []
  436. m_SourcePrefab: {fileID: 100100000, guid: 8d729329b16bad348b491ca77b4566cf, type: 3}
  437. --- !u!1 &344667682
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_CorrespondingSourceObject: {fileID: 0}
  441. m_PrefabInstance: {fileID: 0}
  442. m_PrefabAsset: {fileID: 0}
  443. serializedVersion: 6
  444. m_Component:
  445. - component: {fileID: 344667684}
  446. - component: {fileID: 344667683}
  447. m_Layer: 0
  448. m_Name: Directional Light
  449. m_TagString: Untagged
  450. m_Icon: {fileID: 0}
  451. m_NavMeshLayer: 0
  452. m_StaticEditorFlags: 0
  453. m_IsActive: 1
  454. --- !u!108 &344667683
  455. Light:
  456. m_ObjectHideFlags: 0
  457. m_CorrespondingSourceObject: {fileID: 0}
  458. m_PrefabInstance: {fileID: 0}
  459. m_PrefabAsset: {fileID: 0}
  460. m_GameObject: {fileID: 344667682}
  461. m_Enabled: 1
  462. serializedVersion: 10
  463. m_Type: 1
  464. m_Shape: 0
  465. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  466. m_Intensity: 1
  467. m_Range: 10
  468. m_SpotAngle: 30
  469. m_InnerSpotAngle: 21.80208
  470. m_CookieSize: 10
  471. m_Shadows:
  472. m_Type: 2
  473. m_Resolution: -1
  474. m_CustomResolution: -1
  475. m_Strength: 1
  476. m_Bias: 0.05
  477. m_NormalBias: 0.4
  478. m_NearPlane: 0.2
  479. m_CullingMatrixOverride:
  480. e00: 1
  481. e01: 0
  482. e02: 0
  483. e03: 0
  484. e10: 0
  485. e11: 1
  486. e12: 0
  487. e13: 0
  488. e20: 0
  489. e21: 0
  490. e22: 1
  491. e23: 0
  492. e30: 0
  493. e31: 0
  494. e32: 0
  495. e33: 1
  496. m_UseCullingMatrixOverride: 0
  497. m_Cookie: {fileID: 0}
  498. m_DrawHalo: 0
  499. m_Flare: {fileID: 0}
  500. m_RenderMode: 0
  501. m_CullingMask:
  502. serializedVersion: 2
  503. m_Bits: 4294967295
  504. m_RenderingLayerMask: 1
  505. m_Lightmapping: 4
  506. m_LightShadowCasterMode: 0
  507. m_AreaSize: {x: 1, y: 1}
  508. m_BounceIntensity: 1
  509. m_ColorTemperature: 6570
  510. m_UseColorTemperature: 0
  511. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  512. m_UseBoundingSphereOverride: 0
  513. m_ShadowRadius: 0
  514. m_ShadowAngle: 0
  515. --- !u!4 &344667684
  516. Transform:
  517. m_ObjectHideFlags: 0
  518. m_CorrespondingSourceObject: {fileID: 0}
  519. m_PrefabInstance: {fileID: 0}
  520. m_PrefabAsset: {fileID: 0}
  521. m_GameObject: {fileID: 344667682}
  522. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  523. m_LocalPosition: {x: 0, y: 3, z: 0}
  524. m_LocalScale: {x: 1, y: 1, z: 1}
  525. m_Children: []
  526. m_Father: {fileID: 0}
  527. m_RootOrder: 0
  528. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  529. --- !u!1 &1710205390
  530. GameObject:
  531. m_ObjectHideFlags: 0
  532. m_CorrespondingSourceObject: {fileID: 0}
  533. m_PrefabInstance: {fileID: 0}
  534. m_PrefabAsset: {fileID: 0}
  535. serializedVersion: 6
  536. m_Component:
  537. - component: {fileID: 1710205391}
  538. - component: {fileID: 1710205393}
  539. - component: {fileID: 1710205392}
  540. m_Layer: 5
  541. m_Name: Text
  542. m_TagString: Untagged
  543. m_Icon: {fileID: 0}
  544. m_NavMeshLayer: 0
  545. m_StaticEditorFlags: 0
  546. m_IsActive: 1
  547. --- !u!224 &1710205391
  548. RectTransform:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. m_GameObject: {fileID: 1710205390}
  554. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  555. m_LocalPosition: {x: 0, y: 0, z: 0}
  556. m_LocalScale: {x: 1, y: 1, z: 1}
  557. m_Children: []
  558. m_Father: {fileID: 23268633}
  559. m_RootOrder: 0
  560. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  561. m_AnchorMin: {x: 0, y: 0}
  562. m_AnchorMax: {x: 1, y: 1}
  563. m_AnchoredPosition: {x: 0, y: 0}
  564. m_SizeDelta: {x: 0, y: 0}
  565. m_Pivot: {x: 0.5, y: 0.5}
  566. --- !u!114 &1710205392
  567. MonoBehaviour:
  568. m_ObjectHideFlags: 0
  569. m_CorrespondingSourceObject: {fileID: 0}
  570. m_PrefabInstance: {fileID: 0}
  571. m_PrefabAsset: {fileID: 0}
  572. m_GameObject: {fileID: 1710205390}
  573. m_Enabled: 1
  574. m_EditorHideFlags: 0
  575. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  576. m_Name:
  577. m_EditorClassIdentifier:
  578. m_Material: {fileID: 0}
  579. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  580. m_RaycastTarget: 1
  581. m_Maskable: 1
  582. m_OnCullStateChanged:
  583. m_PersistentCalls:
  584. m_Calls: []
  585. m_FontData:
  586. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  587. m_FontSize: 20
  588. m_FontStyle: 0
  589. m_BestFit: 0
  590. m_MinSize: 2
  591. m_MaxSize: 40
  592. m_Alignment: 4
  593. m_AlignByGeometry: 0
  594. m_RichText: 1
  595. m_HorizontalOverflow: 0
  596. m_VerticalOverflow: 0
  597. m_LineSpacing: 1
  598. m_Text: Button
  599. --- !u!222 &1710205393
  600. CanvasRenderer:
  601. m_ObjectHideFlags: 0
  602. m_CorrespondingSourceObject: {fileID: 0}
  603. m_PrefabInstance: {fileID: 0}
  604. m_PrefabAsset: {fileID: 0}
  605. m_GameObject: {fileID: 1710205390}
  606. m_CullTransparentMesh: 0
  607. --- !u!1 &1756467990
  608. GameObject:
  609. m_ObjectHideFlags: 0
  610. m_CorrespondingSourceObject: {fileID: 0}
  611. m_PrefabInstance: {fileID: 0}
  612. m_PrefabAsset: {fileID: 0}
  613. serializedVersion: 6
  614. m_Component:
  615. - component: {fileID: 1756467993}
  616. - component: {fileID: 1756467992}
  617. - component: {fileID: 1756467991}
  618. m_Layer: 5
  619. m_Name: UIButton
  620. m_TagString: Untagged
  621. m_Icon: {fileID: 0}
  622. m_NavMeshLayer: 0
  623. m_StaticEditorFlags: 0
  624. m_IsActive: 1
  625. --- !u!114 &1756467991
  626. MonoBehaviour:
  627. m_ObjectHideFlags: 0
  628. m_CorrespondingSourceObject: {fileID: 0}
  629. m_PrefabInstance: {fileID: 0}
  630. m_PrefabAsset: {fileID: 0}
  631. m_GameObject: {fileID: 1756467990}
  632. m_Enabled: 1
  633. m_EditorHideFlags: 0
  634. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  635. m_Name:
  636. m_EditorClassIdentifier:
  637. m_UiScaleMode: 0
  638. m_ReferencePixelsPerUnit: 100
  639. m_ScaleFactor: 1
  640. m_ReferenceResolution: {x: 800, y: 600}
  641. m_ScreenMatchMode: 0
  642. m_MatchWidthOrHeight: 0
  643. m_PhysicalUnit: 3
  644. m_FallbackScreenDPI: 96
  645. m_DefaultSpriteDPI: 96
  646. m_DynamicPixelsPerUnit: 1
  647. --- !u!223 &1756467992
  648. Canvas:
  649. m_ObjectHideFlags: 0
  650. m_CorrespondingSourceObject: {fileID: 0}
  651. m_PrefabInstance: {fileID: 0}
  652. m_PrefabAsset: {fileID: 0}
  653. m_GameObject: {fileID: 1756467990}
  654. m_Enabled: 1
  655. serializedVersion: 3
  656. m_RenderMode: 2
  657. m_Camera: {fileID: 0}
  658. m_PlaneDistance: 100
  659. m_PixelPerfect: 0
  660. m_ReceivesEvents: 1
  661. m_OverrideSorting: 0
  662. m_OverridePixelPerfect: 0
  663. m_SortingBucketNormalizedSize: 0
  664. m_AdditionalShaderChannelsFlag: 0
  665. m_SortingLayerID: 0
  666. m_SortingOrder: 0
  667. m_TargetDisplay: 0
  668. --- !u!224 &1756467993
  669. RectTransform:
  670. m_ObjectHideFlags: 0
  671. m_CorrespondingSourceObject: {fileID: 0}
  672. m_PrefabInstance: {fileID: 0}
  673. m_PrefabAsset: {fileID: 0}
  674. m_GameObject: {fileID: 1756467990}
  675. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  676. m_LocalPosition: {x: 0, y: 0, z: 2}
  677. m_LocalScale: {x: 0.002, y: 0.002, z: 0.002}
  678. m_Children:
  679. - {fileID: 23268633}
  680. m_Father: {fileID: 0}
  681. m_RootOrder: 1
  682. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  683. m_AnchorMin: {x: 0, y: 0}
  684. m_AnchorMax: {x: 0, y: 0}
  685. m_AnchoredPosition: {x: 0, y: 0}
  686. m_SizeDelta: {x: 160, y: 50}
  687. m_Pivot: {x: 0.5, y: 0.5}