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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Video;
- public class CourseEffectBgManager : MonoBehaviour
- {
- //影片组
- [SerializeField]
- private VideoClip[] clips;
- //荧幕
- [SerializeField]
- private EffectScreen eScreen;
- void Start()
- {
- MessageCenterController.Instance.Register(GameEnum.MESSAGE_ENTER_COURSE, ShowEffect);//进入房间
- MessageCenterController.Instance.Register(GameEnum.MESSAGE_EXIT_COURSE, HideEffect);//关闭房间
- //MessageCenter.Instance.Register(GameEnum.MESSAGE_SHOW_COURSE, ShowEffect);//显示房间
- //MessageCenter.Instance.Register(GameEnum.MESSAGE_HIDE_COURSE, HideEffect);//隐藏房间
- HideEffect();
- }
- private void OnDestroy()
- {
- MessageCenterController.Instance.UnRegister(GameEnum.MESSAGE_ENTER_COURSE, ShowEffect);//进入房间
- MessageCenterController.Instance.UnRegister(GameEnum.MESSAGE_EXIT_COURSE, HideEffect);//关闭房间
- //MessageCenter.Instance.UnRegister(GameEnum.MESSAGE_SHOW_COURSE, ShowEffect);//显示房间
- //MessageCenter.Instance.UnRegister(GameEnum.MESSAGE_HIDE_COURSE, HideEffect);//隐藏房间
- }
- private void ShowEffect(System.Object data = null)
- {
- if (GamePlayerData.Instance.room_data != null && GamePlayerData.Instance.room_data.CurOnlineData.subject_id <= clips.Length)
- {
- CDebug.Log("subject_id " + GamePlayerData.Instance.room_data.CurOnlineData.subject_id);
- eScreen.ChangeMoive(clips[GamePlayerData.Instance.room_data.CurOnlineData.subject_id - 1]);
- }
- }
- private void HideEffect(System.Object data = null)
- {
- eScreen.ChangeMoive(null);
- }
- // Update is called once per frame
- void Update()
- {
- if(Input.GetKeyDown(KeyCode.P))
- {
- ChangeMovie();
- }
- }
- //换片
- private void ChangeMovie()
- {
- eScreen.ChangeMoive(clips[Random.Range(0, clips.Length)]);
- }
- }
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