- using UnityEngine;
- using System.Collections;
- namespace Engine.CLoader
- {
- /// <summary>加载完成回调</summary>
- public delegate void OnDelegateLoadComplete(CLoaderData loaderData);
- /// <summary>下载进度</summary>
- public delegate void OnDelegateLoadProgress(CLoaderData loaderData);
- /// <summary>场景加载完毕</summary>
- public delegate void OnDelegateLoadSceneComplete();
- }
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