logo_guiji01.FBX.meta 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125
  1. fileFormatVersion: 2
  2. guid: db8a827d58fa5924e8d3d593987223a7
  3. ModelImporter:
  4. serializedVersion: 23
  5. fileIDToRecycleName:
  6. 100000: //RootNode
  7. 400000: //RootNode
  8. 2100000: No Name
  9. 2300000: //RootNode
  10. 3300000: //RootNode
  11. 4300000: Sphere003
  12. 7400000: Take 001
  13. 9500000: //RootNode
  14. 11100000: //RootNode
  15. externalObjects: {}
  16. materials:
  17. importMaterials: 1
  18. materialName: 0
  19. materialSearch: 1
  20. materialLocation: 1
  21. animations:
  22. legacyGenerateAnimations: 4
  23. bakeSimulation: 0
  24. resampleCurves: 1
  25. optimizeGameObjects: 0
  26. motionNodeName:
  27. rigImportErrors:
  28. rigImportWarnings:
  29. animationImportErrors:
  30. animationImportWarnings:
  31. animationRetargetingWarnings:
  32. animationDoRetargetingWarnings: 0
  33. importAnimatedCustomProperties: 0
  34. importConstraints: 0
  35. animationCompression: 1
  36. animationRotationError: 0.5
  37. animationPositionError: 0.5
  38. animationScaleError: 0.5
  39. animationWrapMode: 0
  40. extraExposedTransformPaths: []
  41. extraUserProperties: []
  42. clipAnimations:
  43. - serializedVersion: 16
  44. name: Take 001
  45. takeName: Take 001
  46. firstFrame: 0
  47. lastFrame: 150
  48. wrapMode: 2
  49. orientationOffsetY: 0
  50. level: 0
  51. cycleOffset: 0
  52. loop: 0
  53. hasAdditiveReferencePose: 0
  54. loopTime: 0
  55. loopBlend: 0
  56. loopBlendOrientation: 0
  57. loopBlendPositionY: 0
  58. loopBlendPositionXZ: 0
  59. keepOriginalOrientation: 0
  60. keepOriginalPositionY: 1
  61. keepOriginalPositionXZ: 0
  62. heightFromFeet: 0
  63. mirror: 0
  64. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  65. curves: []
  66. events: []
  67. transformMask: []
  68. maskType: 3
  69. maskSource: {instanceID: 0}
  70. additiveReferencePoseFrame: 0
  71. isReadable: 1
  72. meshes:
  73. lODScreenPercentages: []
  74. globalScale: 1
  75. meshCompression: 0
  76. addColliders: 0
  77. importVisibility: 1
  78. importBlendShapes: 1
  79. importCameras: 1
  80. importLights: 1
  81. swapUVChannels: 0
  82. generateSecondaryUV: 0
  83. useFileUnits: 1
  84. optimizeMeshForGPU: 1
  85. keepQuads: 0
  86. weldVertices: 1
  87. preserveHierarchy: 0
  88. indexFormat: 0
  89. secondaryUVAngleDistortion: 8
  90. secondaryUVAreaDistortion: 15.000001
  91. secondaryUVHardAngle: 88
  92. secondaryUVPackMargin: 4
  93. useFileScale: 1
  94. previousCalculatedGlobalScale: 0.0254
  95. hasPreviousCalculatedGlobalScale: 1
  96. tangentSpace:
  97. normalSmoothAngle: 60
  98. normalImportMode: 0
  99. tangentImportMode: 3
  100. normalCalculationMode: 4
  101. importAnimation: 1
  102. copyAvatar: 0
  103. humanDescription:
  104. serializedVersion: 2
  105. human: []
  106. skeleton: []
  107. armTwist: 0.5
  108. foreArmTwist: 0.5
  109. upperLegTwist: 0.5
  110. legTwist: 0.5
  111. armStretch: 0.05
  112. legStretch: 0.05
  113. feetSpacing: 0
  114. rootMotionBoneName:
  115. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  116. hasTranslationDoF: 0
  117. hasExtraRoot: 0
  118. skeletonHasParents: 1
  119. lastHumanDescriptionAvatarSource: {instanceID: 0}
  120. animationType: 1
  121. humanoidOversampling: 1
  122. additionalBone: 0
  123. userData:
  124. assetBundleName:
  125. assetBundleVariant: