FTME01_spark01.mat 979 B

1234567891011121314151617181920212223242526272829303132333435
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: FTME01_spark01
  10. m_Shader: {fileID: 4800000, guid: 9f106b148150f834bb722091ef4f7195, type: 3}
  11. m_ShaderKeywords:
  12. m_LightmapFlags: 4
  13. m_EnableInstancingVariants: 0
  14. m_DoubleSidedGI: 0
  15. m_CustomRenderQueue: -1
  16. stringTagMap: {}
  17. disabledShaderPasses: []
  18. m_SavedProperties:
  19. serializedVersion: 3
  20. m_TexEnvs:
  21. - _MainTex:
  22. m_Texture: {fileID: 0}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. - _Texture:
  26. m_Texture: {fileID: 2800000, guid: 8b05d420e270eb8499cae0bae983b218, type: 3}
  27. m_Scale: {x: 1, y: 1}
  28. m_Offset: {x: 0, y: 0}
  29. m_Floats:
  30. - _Cutoff: 0.5
  31. - _Emission: 25
  32. - _SoftParticle_Value: 0
  33. - _Use_SoftPaticle: 0
  34. m_Colors:
  35. - _Color: {r: 0.8034512, g: 0.8034512, b: 0.8034512, a: 1}