%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: TestMat_Metal_PolishedAnodizedAluminuimRed
  m_Shader: {fileID: 4800000, guid: 72666ef1dd3f87b4f9cf7cee15baaf8c, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Cube:
        m_Texture: {fileID: 8900000, guid: 05f65a420e96e9247ad0d1398c40447d, type: 2}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Diffuse:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: e5d11edbb5951ac42b277b4302e956c5, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Spec_Gloss_Reflec_Masks:
        m_Texture: {fileID: 2800000, guid: 319bb96b078b756408df559524882c35, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _Bounds: 1
    - _Density: -0.11992537
    - _EdgeAlpha: 0
    - _FrezFalloff: 0.8955224
    - _FrezPow: 1024
    - _Gloss: 1
    - _Metalics: 1
    - _RefScale: 1
    - _Reflection: 0.33258238
    - _Shininess: 0.32238796
    m_Colors:
    - _Color: {r: 0.54901963, g: 0.009175816, b: 0, a: 1}
    - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
    - _SpecColor: {r: 1, g: 0.2140368, b: 0.17254901, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
  serializedVersion: 6