NetworkConfiguration.cs 1.4 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class NetworkConfiguration {
  5. public const string yc_UrL = "http://api.shadowcreator.com/account/command/gateway";
  6. public const string yc_UrL_test = "http://kstest.shadowcreator.com/uat/10007/public/index.php?s=index/command/gateway";
  7. public const string user_UrL_test = "http://kstest.shadowcreator.com/uat/10008/free_v2/api/public/index.php?s=index/command/gateway";
  8. public const string user_UrL = "https://api.shadowcreator.com/rtc/command/gateway";
  9. public const string socket_Url = "wss://api.shadowcreator.com/wss/";
  10. public const string socket_Url_test = "wss://signaling.tech.shadowcreator.com/m101"; //
  11. public const string socket_Url_test2 = "wss://rtcdemo.shadowcreator.com:3000/wss?roomId="; //
  12. // public const string user_UrL = "http://kstest.shadowcreator.com/fat/10008/YC-1047/public/index.php?s=index/command/gateway";
  13. public const string login_url = "http://api.shadowcreator.com/pro/auth/login_test";
  14. public const string get_code_png_url = "http://api.shadowcreator.com/pro/auth/get_code_png";
  15. public const string get_session_id = "http://api.shadowcreator.com/pro/auth/get_session_id";
  16. public const string login_with_token = "https://api.shadowcreator.com/pro/auth/login_with_token";
  17. public const string get_User_token = user_UrL;
  18. }