#if !BESTHTTP_DISABLE_SOCKETIO using System; using System.Collections.Generic; namespace BestHTTP.SocketIO.JsonEncoders { /*using Newtonsoft.Json; /// <summary> /// This class uses Newtonsoft's Json encoder (JSON .NET For Unity - http://u3d.as/5q2). /// </summary> public sealed class JsonDotNetEncoder : IJsonEncoder { public List<object> Decode(string json) { return JsonConvert.DeserializeObject<List<object>>(json); } public string Encode(List<object> obj) { return JsonConvert.SerializeObject(obj); } }*/ } #endif