SCRoundButton.prefab 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &429754006828893646
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 429754006828893647}
  12. - component: {fileID: 429754006828893645}
  13. - component: {fileID: 429754006828893644}
  14. m_Layer: 5
  15. m_Name: Cylinder
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &429754006828893647
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 429754006828893646}
  28. m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children:
  32. - {fileID: 7410492803297752612}
  33. m_Father: {fileID: 429754007389228334}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  36. --- !u!33 &429754006828893645
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 429754006828893646}
  43. m_Mesh: {fileID: 4300000, guid: 728972833a3739d4fa5d234f7c91b4b2, type: 3}
  44. --- !u!23 &429754006828893644
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 429754006828893646}
  51. m_Enabled: 1
  52. m_CastShadows: 0
  53. m_ReceiveShadows: 0
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 0
  57. m_ReflectionProbeUsage: 0
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: bdccf05745da15347b32e2a4ff255dc9, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 0
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &429754006837219058
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 429754006837219059}
  91. m_Layer: 5
  92. m_Name: Content
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!4 &429754006837219059
  99. Transform:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 429754006837219058}
  105. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  106. m_LocalPosition: {x: 0, y: 0, z: 0}
  107. m_LocalScale: {x: 1, y: 1, z: 1}
  108. m_Children:
  109. - {fileID: 429754007679471988}
  110. - {fileID: 429754007389228334}
  111. m_Father: {fileID: 429754007651436764}
  112. m_RootOrder: 0
  113. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  114. --- !u!1 &429754007389228329
  115. GameObject:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. serializedVersion: 6
  121. m_Component:
  122. - component: {fileID: 429754007389228334}
  123. m_Layer: 5
  124. m_Name: CylinderContainer
  125. m_TagString: Untagged
  126. m_Icon: {fileID: 0}
  127. m_NavMeshLayer: 0
  128. m_StaticEditorFlags: 0
  129. m_IsActive: 1
  130. --- !u!4 &429754007389228334
  131. Transform:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 429754007389228329}
  137. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  138. m_LocalPosition: {x: 0, y: 0, z: 0}
  139. m_LocalScale: {x: 0.03333333, y: 0.03333333, z: 0.03333333}
  140. m_Children:
  141. - {fileID: 429754006828893647}
  142. m_Father: {fileID: 429754006837219059}
  143. m_RootOrder: 1
  144. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  145. --- !u!1 &429754007651436767
  146. GameObject:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. serializedVersion: 6
  152. m_Component:
  153. - component: {fileID: 429754007651436764}
  154. - component: {fileID: 429754007651436765}
  155. - component: {fileID: 429754007651436754}
  156. - component: {fileID: 429754007651436755}
  157. - component: {fileID: 429754007651436766}
  158. m_Layer: 5
  159. m_Name: RoundButton
  160. m_TagString: Untagged
  161. m_Icon: {fileID: 0}
  162. m_NavMeshLayer: 0
  163. m_StaticEditorFlags: 0
  164. m_IsActive: 1
  165. --- !u!4 &429754007651436764
  166. Transform:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. m_GameObject: {fileID: 429754007651436767}
  172. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  173. m_LocalPosition: {x: 0, y: 0, z: 0.5}
  174. m_LocalScale: {x: 1, y: 1, z: 1}
  175. m_Children:
  176. - {fileID: 429754006837219059}
  177. - {fileID: 7410492802571060012}
  178. m_Father: {fileID: 0}
  179. m_RootOrder: 0
  180. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  181. --- !u!65 &429754007651436765
  182. BoxCollider:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. m_GameObject: {fileID: 429754007651436767}
  188. m_Material: {fileID: 0}
  189. m_IsTrigger: 0
  190. m_Enabled: 1
  191. serializedVersion: 2
  192. m_Size: {x: 0.032, y: 0.032, z: 0.019699046}
  193. m_Center: {x: 0, y: 2.2068458e-12, z: 0.0045648394}
  194. --- !u!114 &429754007651436754
  195. MonoBehaviour:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. m_GameObject: {fileID: 429754007651436767}
  201. m_Enabled: 1
  202. m_EditorHideFlags: 0
  203. m_Script: {fileID: 11500000, guid: 9c7ac1d90e263b74ea8a80a9d5629f10, type: 3}
  204. m_Name:
  205. m_EditorClassIdentifier:
  206. eventsToReceive: 0
  207. NormalType: 5
  208. center: {fileID: 0}
  209. debounceThreshold: 0.01
  210. --- !u!114 &429754007651436755
  211. MonoBehaviour:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 429754007651436767}
  217. m_Enabled: 1
  218. m_EditorHideFlags: 0
  219. m_Script: {fileID: 11500000, guid: e42d18b8a3f306a4ebdfa8682108e765, type: 3}
  220. m_Name:
  221. m_EditorClassIdentifier:
  222. PokeDown:
  223. m_PersistentCalls:
  224. m_Calls: []
  225. m_TypeName: SC.XR.Unity.Module_InputSystem.PokeHandler+TouchEvent, Assembly-CSharp,
  226. Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  227. PokeUp:
  228. m_PersistentCalls:
  229. m_Calls: []
  230. m_TypeName: SC.XR.Unity.Module_InputSystem.PokeHandler+TouchEvent, Assembly-CSharp,
  231. Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  232. PokeUpdated:
  233. m_PersistentCalls:
  234. m_Calls: []
  235. m_TypeName: SC.XR.Unity.Module_InputSystem.PokeHandler+TouchEvent, Assembly-CSharp,
  236. Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  237. PokeDownAudio: 0
  238. PokeUpAudio: 0
  239. m_Delegates: []
  240. PressAudio: 1
  241. ReleaseAudio: 2
  242. VisualMove: {fileID: 429754007389228334}
  243. useCustomMovePosition: 0
  244. visualMoveStartLocalPosition: {x: 0, y: 0, z: 0}
  245. visualMoveEndLocalPosition: {x: 0, y: 0, z: 0}
  246. VisualScale: {fileID: 0}
  247. useCustomScale: 0
  248. visualStartLocalScale: {x: 1, y: 1, z: 1}
  249. visualEndLocalScale: {x: 1, y: 1, z: 0}
  250. enforceFrontPush: 1
  251. minCompressPercentage: 0.25
  252. --- !u!114 &429754007651436766
  253. MonoBehaviour:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. m_GameObject: {fileID: 429754007651436767}
  259. m_Enabled: 1
  260. m_EditorHideFlags: 0
  261. m_Script: {fileID: 11500000, guid: 89183fe145b82a64eae01c124743d9e7, type: 3}
  262. m_Name:
  263. m_EditorClassIdentifier:
  264. PointerEnter:
  265. m_PersistentCalls:
  266. m_Calls: []
  267. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  268. PublicKeyToken=null
  269. PointerDown:
  270. m_PersistentCalls:
  271. m_Calls: []
  272. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  273. PublicKeyToken=null
  274. PointerClick:
  275. m_PersistentCalls:
  276. m_Calls: []
  277. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  278. PublicKeyToken=null
  279. PointerUp:
  280. m_PersistentCalls:
  281. m_Calls: []
  282. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  283. PublicKeyToken=null
  284. PointerExit:
  285. m_PersistentCalls:
  286. m_Calls: []
  287. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  288. PublicKeyToken=null
  289. PointerDrag:
  290. m_PersistentCalls:
  291. m_Calls: []
  292. m_TypeName: PointerUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
  293. PublicKeyToken=null
  294. m_Delegates: []
  295. PressAudio: 1
  296. ReleaseAudio: 2
  297. VisualMove: {fileID: 429754007389228334}
  298. VisualScale: {fileID: 0}
  299. minCompressPercentage: 0.25
  300. --- !u!1 &429754007679471991
  301. GameObject:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. serializedVersion: 6
  307. m_Component:
  308. - component: {fileID: 429754007679471988}
  309. - component: {fileID: 429754007679471946}
  310. - component: {fileID: 429754007679471989}
  311. m_Layer: 5
  312. m_Name: Tube
  313. m_TagString: Untagged
  314. m_Icon: {fileID: 0}
  315. m_NavMeshLayer: 0
  316. m_StaticEditorFlags: 0
  317. m_IsActive: 1
  318. --- !u!4 &429754007679471988
  319. Transform:
  320. m_ObjectHideFlags: 0
  321. m_CorrespondingSourceObject: {fileID: 0}
  322. m_PrefabInstance: {fileID: 0}
  323. m_PrefabAsset: {fileID: 0}
  324. m_GameObject: {fileID: 429754007679471991}
  325. m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
  326. m_LocalPosition: {x: 0, y: 0, z: 0.0089}
  327. m_LocalScale: {x: 0.03333333, y: 0.03333337, z: 0.03333337}
  328. m_Children: []
  329. m_Father: {fileID: 429754006837219059}
  330. m_RootOrder: 0
  331. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  332. --- !u!33 &429754007679471946
  333. MeshFilter:
  334. m_ObjectHideFlags: 0
  335. m_CorrespondingSourceObject: {fileID: 0}
  336. m_PrefabInstance: {fileID: 0}
  337. m_PrefabAsset: {fileID: 0}
  338. m_GameObject: {fileID: 429754007679471991}
  339. m_Mesh: {fileID: 4300002, guid: 728972833a3739d4fa5d234f7c91b4b2, type: 3}
  340. --- !u!23 &429754007679471989
  341. MeshRenderer:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 429754007679471991}
  347. m_Enabled: 1
  348. m_CastShadows: 0
  349. m_ReceiveShadows: 0
  350. m_DynamicOccludee: 1
  351. m_MotionVectors: 1
  352. m_LightProbeUsage: 0
  353. m_ReflectionProbeUsage: 0
  354. m_RenderingLayerMask: 1
  355. m_RendererPriority: 0
  356. m_Materials:
  357. - {fileID: 2100000, guid: 664f095365f58194e94ebfc253a71f75, type: 2}
  358. m_StaticBatchInfo:
  359. firstSubMesh: 0
  360. subMeshCount: 0
  361. m_StaticBatchRoot: {fileID: 0}
  362. m_ProbeAnchor: {fileID: 0}
  363. m_LightProbeVolumeOverride: {fileID: 0}
  364. m_ScaleInLightmap: 1
  365. m_ReceiveGI: 1
  366. m_PreserveUVs: 0
  367. m_IgnoreNormalsForChartDetection: 0
  368. m_ImportantGI: 0
  369. m_StitchLightmapSeams: 0
  370. m_SelectedEditorRenderState: 3
  371. m_MinimumChartSize: 4
  372. m_AutoUVMaxDistance: 0.5
  373. m_AutoUVMaxAngle: 89
  374. m_LightmapParameters: {fileID: 0}
  375. m_SortingLayerID: 0
  376. m_SortingLayer: 0
  377. m_SortingOrder: 0
  378. --- !u!1 &429754008572457709
  379. GameObject:
  380. m_ObjectHideFlags: 0
  381. m_CorrespondingSourceObject: {fileID: 0}
  382. m_PrefabInstance: {fileID: 0}
  383. m_PrefabAsset: {fileID: 0}
  384. serializedVersion: 6
  385. m_Component:
  386. - component: {fileID: 429754008572457698}
  387. m_Layer: 5
  388. m_Name: 10x32mm_Square
  389. m_TagString: Untagged
  390. m_Icon: {fileID: 0}
  391. m_NavMeshLayer: 0
  392. m_StaticEditorFlags: 0
  393. m_IsActive: 1
  394. --- !u!4 &429754008572457698
  395. Transform:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 429754008572457709}
  401. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  402. m_LocalPosition: {x: 0, y: 0, z: 0}
  403. m_LocalScale: {x: 1, y: 1, z: 1}
  404. m_Children:
  405. - {fileID: 7410492804626309992}
  406. m_Father: {fileID: 7410492802571060012}
  407. m_RootOrder: 1
  408. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  409. --- !u!1 &7410492802571060013
  410. GameObject:
  411. m_ObjectHideFlags: 0
  412. m_CorrespondingSourceObject: {fileID: 0}
  413. m_PrefabInstance: {fileID: 0}
  414. m_PrefabAsset: {fileID: 0}
  415. serializedVersion: 6
  416. m_Component:
  417. - component: {fileID: 7410492802571060012}
  418. m_Layer: 5
  419. m_Name: Label
  420. m_TagString: Untagged
  421. m_Icon: {fileID: 0}
  422. m_NavMeshLayer: 0
  423. m_StaticEditorFlags: 0
  424. m_IsActive: 0
  425. --- !u!4 &7410492802571060012
  426. Transform:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. m_GameObject: {fileID: 7410492802571060013}
  432. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  433. m_LocalPosition: {x: 0, y: -0.021, z: -0.00979}
  434. m_LocalScale: {x: 1, y: 1, z: 1}
  435. m_Children:
  436. - {fileID: 7410492803254992509}
  437. - {fileID: 429754008572457698}
  438. m_Father: {fileID: 429754007651436764}
  439. m_RootOrder: 1
  440. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  441. --- !u!1 &7410492803254992510
  442. GameObject:
  443. m_ObjectHideFlags: 0
  444. m_CorrespondingSourceObject: {fileID: 0}
  445. m_PrefabInstance: {fileID: 0}
  446. m_PrefabAsset: {fileID: 0}
  447. serializedVersion: 6
  448. m_Component:
  449. - component: {fileID: 7410492803254992509}
  450. - component: {fileID: 7410492803254992505}
  451. - component: {fileID: 7410492803254992506}
  452. - component: {fileID: 7410492803254992507}
  453. - component: {fileID: 7410492803254992508}
  454. m_Layer: 5
  455. m_Name: TextMeshPro
  456. m_TagString: Untagged
  457. m_Icon: {fileID: 0}
  458. m_NavMeshLayer: 0
  459. m_StaticEditorFlags: 0
  460. m_IsActive: 0
  461. --- !u!224 &7410492803254992509
  462. RectTransform:
  463. m_ObjectHideFlags: 0
  464. m_CorrespondingSourceObject: {fileID: 0}
  465. m_PrefabInstance: {fileID: 0}
  466. m_PrefabAsset: {fileID: 0}
  467. m_GameObject: {fileID: 7410492803254992510}
  468. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  469. m_LocalPosition: {x: 0, y: 0, z: -0.001}
  470. m_LocalScale: {x: 1, y: 1, z: 1}
  471. m_Children: []
  472. m_Father: {fileID: 7410492802571060012}
  473. m_RootOrder: 0
  474. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  475. m_AnchorMin: {x: 0.5, y: 0.5}
  476. m_AnchorMax: {x: 0.5, y: 0.5}
  477. m_AnchoredPosition: {x: 0, y: 0}
  478. m_SizeDelta: {x: 0.032, y: 0.01}
  479. m_Pivot: {x: 0.5, y: 0.5}
  480. --- !u!23 &7410492803254992505
  481. MeshRenderer:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. m_GameObject: {fileID: 7410492803254992510}
  487. m_Enabled: 1
  488. m_CastShadows: 0
  489. m_ReceiveShadows: 0
  490. m_DynamicOccludee: 1
  491. m_MotionVectors: 1
  492. m_LightProbeUsage: 1
  493. m_ReflectionProbeUsage: 1
  494. m_RenderingLayerMask: 4294967295
  495. m_RendererPriority: 0
  496. m_Materials:
  497. - {fileID: 0}
  498. m_StaticBatchInfo:
  499. firstSubMesh: 0
  500. subMeshCount: 0
  501. m_StaticBatchRoot: {fileID: 0}
  502. m_ProbeAnchor: {fileID: 0}
  503. m_LightProbeVolumeOverride: {fileID: 0}
  504. m_ScaleInLightmap: 1
  505. m_ReceiveGI: 1
  506. m_PreserveUVs: 0
  507. m_IgnoreNormalsForChartDetection: 0
  508. m_ImportantGI: 0
  509. m_StitchLightmapSeams: 0
  510. m_SelectedEditorRenderState: 3
  511. m_MinimumChartSize: 4
  512. m_AutoUVMaxDistance: 0.5
  513. m_AutoUVMaxAngle: 89
  514. m_LightmapParameters: {fileID: 0}
  515. m_SortingLayerID: 0
  516. m_SortingLayer: 0
  517. m_SortingOrder: 0
  518. --- !u!33 &7410492803254992506
  519. MeshFilter:
  520. m_ObjectHideFlags: 0
  521. m_CorrespondingSourceObject: {fileID: 0}
  522. m_PrefabInstance: {fileID: 0}
  523. m_PrefabAsset: {fileID: 0}
  524. m_GameObject: {fileID: 7410492803254992510}
  525. m_Mesh: {fileID: 0}
  526. --- !u!222 &7410492803254992507
  527. CanvasRenderer:
  528. m_ObjectHideFlags: 0
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInstance: {fileID: 0}
  531. m_PrefabAsset: {fileID: 0}
  532. m_GameObject: {fileID: 7410492803254992510}
  533. m_CullTransparentMesh: 0
  534. --- !u!114 &7410492803254992508
  535. MonoBehaviour:
  536. m_ObjectHideFlags: 0
  537. m_CorrespondingSourceObject: {fileID: 0}
  538. m_PrefabInstance: {fileID: 0}
  539. m_PrefabAsset: {fileID: 0}
  540. m_GameObject: {fileID: 7410492803254992510}
  541. m_Enabled: 1
  542. m_EditorHideFlags: 0
  543. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  544. m_Name:
  545. m_EditorClassIdentifier:
  546. m_Material: {fileID: 0}
  547. m_Color: {r: 1, g: 1, b: 1, a: 1}
  548. m_RaycastTarget: 1
  549. m_OnCullStateChanged:
  550. m_PersistentCalls:
  551. m_Calls: []
  552. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  553. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  554. m_text: Say "Button"
  555. m_isRightToLeft: 0
  556. m_fontAsset: {fileID: 0}
  557. m_sharedMaterial: {fileID: 0}
  558. m_fontSharedMaterials: []
  559. m_fontMaterial: {fileID: 0}
  560. m_fontMaterials: []
  561. m_fontColor32:
  562. serializedVersion: 2
  563. rgba: 4294967295
  564. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  565. m_enableVertexGradient: 0
  566. m_colorMode: 3
  567. m_fontColorGradient:
  568. topLeft: {r: 1, g: 1, b: 1, a: 1}
  569. topRight: {r: 1, g: 1, b: 1, a: 1}
  570. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  571. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  572. m_fontColorGradientPreset: {fileID: 0}
  573. m_spriteAsset: {fileID: 0}
  574. m_tintAllSprites: 0
  575. m_overrideHtmlColors: 0
  576. m_faceColor:
  577. serializedVersion: 2
  578. rgba: 4294967295
  579. m_outlineColor:
  580. serializedVersion: 2
  581. rgba: 4278190080
  582. m_fontSize: 0.04
  583. m_fontSizeBase: 0.04
  584. m_fontWeight: 400
  585. m_enableAutoSizing: 0
  586. m_fontSizeMin: 18
  587. m_fontSizeMax: 72
  588. m_fontStyle: 0
  589. m_textAlignment: 514
  590. m_characterSpacing: 0
  591. m_wordSpacing: 0
  592. m_lineSpacing: 0
  593. m_lineSpacingMax: 0
  594. m_paragraphSpacing: 0
  595. m_charWidthMaxAdj: 0
  596. m_enableWordWrapping: 1
  597. m_wordWrappingRatios: 0.4
  598. m_overflowMode: 0
  599. m_firstOverflowCharacterIndex: -1
  600. m_linkedTextComponent: {fileID: 0}
  601. m_isLinkedTextComponent: 0
  602. m_isTextTruncated: 0
  603. m_enableKerning: 1
  604. m_enableExtraPadding: 0
  605. checkPaddingRequired: 0
  606. m_isRichText: 1
  607. m_parseCtrlCharacters: 1
  608. m_isOrthographic: 0
  609. m_isCullingEnabled: 0
  610. m_ignoreRectMaskCulling: 0
  611. m_ignoreCulling: 1
  612. m_horizontalMapping: 0
  613. m_verticalMapping: 0
  614. m_uvLineOffset: 0
  615. m_geometrySortingOrder: 0
  616. m_VertexBufferAutoSizeReduction: 1
  617. m_firstVisibleCharacter: 0
  618. m_useMaxVisibleDescender: 1
  619. m_pageToDisplay: 1
  620. m_margin: {x: 0, y: 0, z: 0, w: 0}
  621. m_textInfo:
  622. textComponent: {fileID: 7410492803254992508}
  623. characterCount: 0
  624. spriteCount: 0
  625. spaceCount: 0
  626. wordCount: 0
  627. linkCount: 0
  628. lineCount: 0
  629. pageCount: 0
  630. materialCount: 1
  631. m_isUsingLegacyAnimationComponent: 0
  632. m_isVolumetricText: 0
  633. m_spriteAnimator: {fileID: 0}
  634. m_hasFontAssetChanged: 0
  635. m_renderer: {fileID: 7410492803254992505}
  636. m_subTextObjects:
  637. - {fileID: 0}
  638. - {fileID: 0}
  639. - {fileID: 0}
  640. - {fileID: 0}
  641. - {fileID: 0}
  642. - {fileID: 0}
  643. - {fileID: 0}
  644. - {fileID: 0}
  645. m_maskType: 0
  646. --- !u!1 &7410492803297752613
  647. GameObject:
  648. m_ObjectHideFlags: 0
  649. m_CorrespondingSourceObject: {fileID: 0}
  650. m_PrefabInstance: {fileID: 0}
  651. m_PrefabAsset: {fileID: 0}
  652. serializedVersion: 6
  653. m_Component:
  654. - component: {fileID: 7410492803297752612}
  655. - component: {fileID: 7410492803297752610}
  656. - component: {fileID: 7410492803297752611}
  657. m_Layer: 5
  658. m_Name: UIButtonSquareIcon
  659. m_TagString: Untagged
  660. m_Icon: {fileID: 0}
  661. m_NavMeshLayer: 0
  662. m_StaticEditorFlags: 0
  663. m_IsActive: 1
  664. --- !u!4 &7410492803297752612
  665. Transform:
  666. m_ObjectHideFlags: 0
  667. m_CorrespondingSourceObject: {fileID: 0}
  668. m_PrefabInstance: {fileID: 0}
  669. m_PrefabAsset: {fileID: 0}
  670. m_GameObject: {fileID: 7410492803297752613}
  671. m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  672. m_LocalPosition: {x: 0, y: 0.18480006, z: 0.007199958}
  673. m_LocalScale: {x: 12, y: 12, z: 12}
  674. m_Children: []
  675. m_Father: {fileID: 429754006828893647}
  676. m_RootOrder: 0
  677. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  678. --- !u!33 &7410492803297752610
  679. MeshFilter:
  680. m_ObjectHideFlags: 0
  681. m_CorrespondingSourceObject: {fileID: 0}
  682. m_PrefabInstance: {fileID: 0}
  683. m_PrefabAsset: {fileID: 0}
  684. m_GameObject: {fileID: 7410492803297752613}
  685. m_Mesh: {fileID: 4300010, guid: b566bbce04d66f4428421e81a3af0299, type: 3}
  686. --- !u!23 &7410492803297752611
  687. MeshRenderer:
  688. m_ObjectHideFlags: 0
  689. m_CorrespondingSourceObject: {fileID: 0}
  690. m_PrefabInstance: {fileID: 0}
  691. m_PrefabAsset: {fileID: 0}
  692. m_GameObject: {fileID: 7410492803297752613}
  693. m_Enabled: 1
  694. m_CastShadows: 0
  695. m_ReceiveShadows: 0
  696. m_DynamicOccludee: 1
  697. m_MotionVectors: 1
  698. m_LightProbeUsage: 0
  699. m_ReflectionProbeUsage: 0
  700. m_RenderingLayerMask: 4294967295
  701. m_RendererPriority: 0
  702. m_Materials:
  703. - {fileID: 2100000, guid: fa419ab56051229449e3b813df8f295f, type: 2}
  704. m_StaticBatchInfo:
  705. firstSubMesh: 0
  706. subMeshCount: 0
  707. m_StaticBatchRoot: {fileID: 0}
  708. m_ProbeAnchor: {fileID: 0}
  709. m_LightProbeVolumeOverride: {fileID: 0}
  710. m_ScaleInLightmap: 1
  711. m_ReceiveGI: 1
  712. m_PreserveUVs: 0
  713. m_IgnoreNormalsForChartDetection: 0
  714. m_ImportantGI: 0
  715. m_StitchLightmapSeams: 0
  716. m_SelectedEditorRenderState: 3
  717. m_MinimumChartSize: 4
  718. m_AutoUVMaxDistance: 0.5
  719. m_AutoUVMaxAngle: 89
  720. m_LightmapParameters: {fileID: 0}
  721. m_SortingLayerID: 0
  722. m_SortingLayer: 0
  723. m_SortingOrder: 0
  724. --- !u!1 &7410492804626309993
  725. GameObject:
  726. m_ObjectHideFlags: 0
  727. m_CorrespondingSourceObject: {fileID: 0}
  728. m_PrefabInstance: {fileID: 0}
  729. m_PrefabAsset: {fileID: 0}
  730. serializedVersion: 6
  731. m_Component:
  732. - component: {fileID: 7410492804626309992}
  733. - component: {fileID: 7410492804626309990}
  734. - component: {fileID: 7410492804626309991}
  735. m_Layer: 5
  736. m_Name: Quad
  737. m_TagString: Untagged
  738. m_Icon: {fileID: 0}
  739. m_NavMeshLayer: 0
  740. m_StaticEditorFlags: 0
  741. m_IsActive: 1
  742. --- !u!4 &7410492804626309992
  743. Transform:
  744. m_ObjectHideFlags: 0
  745. m_CorrespondingSourceObject: {fileID: 0}
  746. m_PrefabInstance: {fileID: 0}
  747. m_PrefabAsset: {fileID: 0}
  748. m_GameObject: {fileID: 7410492804626309993}
  749. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  750. m_LocalPosition: {x: 0, y: 0, z: 0}
  751. m_LocalScale: {x: 0.032, y: 0.01, z: 0.01}
  752. m_Children: []
  753. m_Father: {fileID: 429754008572457698}
  754. m_RootOrder: 0
  755. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  756. --- !u!33 &7410492804626309990
  757. MeshFilter:
  758. m_ObjectHideFlags: 0
  759. m_CorrespondingSourceObject: {fileID: 0}
  760. m_PrefabInstance: {fileID: 0}
  761. m_PrefabAsset: {fileID: 0}
  762. m_GameObject: {fileID: 7410492804626309993}
  763. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  764. --- !u!23 &7410492804626309991
  765. MeshRenderer:
  766. m_ObjectHideFlags: 0
  767. m_CorrespondingSourceObject: {fileID: 0}
  768. m_PrefabInstance: {fileID: 0}
  769. m_PrefabAsset: {fileID: 0}
  770. m_GameObject: {fileID: 7410492804626309993}
  771. m_Enabled: 1
  772. m_CastShadows: 0
  773. m_ReceiveShadows: 0
  774. m_DynamicOccludee: 1
  775. m_MotionVectors: 2
  776. m_LightProbeUsage: 0
  777. m_ReflectionProbeUsage: 0
  778. m_RenderingLayerMask: 1
  779. m_RendererPriority: 0
  780. m_Materials:
  781. - {fileID: 2100000, guid: d81159eb314819d45aec2b2dd113d606, type: 2}
  782. m_StaticBatchInfo:
  783. firstSubMesh: 0
  784. subMeshCount: 0
  785. m_StaticBatchRoot: {fileID: 0}
  786. m_ProbeAnchor: {fileID: 0}
  787. m_LightProbeVolumeOverride: {fileID: 0}
  788. m_ScaleInLightmap: 1
  789. m_ReceiveGI: 1
  790. m_PreserveUVs: 0
  791. m_IgnoreNormalsForChartDetection: 0
  792. m_ImportantGI: 0
  793. m_StitchLightmapSeams: 0
  794. m_SelectedEditorRenderState: 3
  795. m_MinimumChartSize: 4
  796. m_AutoUVMaxDistance: 0.5
  797. m_AutoUVMaxAngle: 89
  798. m_LightmapParameters: {fileID: 0}
  799. m_SortingLayerID: 0
  800. m_SortingLayer: 0
  801. m_SortingOrder: 0