WebRtc.unity 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 705507994}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightingDataAsset: {fileID: 0}
  100. m_UseShadowmask: 1
  101. --- !u!196 &4
  102. NavMeshSettings:
  103. serializedVersion: 2
  104. m_ObjectHideFlags: 0
  105. m_BuildSettings:
  106. serializedVersion: 2
  107. agentTypeID: 0
  108. agentRadius: 0.5
  109. agentHeight: 2
  110. agentSlope: 45
  111. agentClimb: 0.4
  112. ledgeDropHeight: 0
  113. maxJumpAcrossDistance: 0
  114. minRegionArea: 2
  115. manualCellSize: 0
  116. cellSize: 0.16666667
  117. manualTileSize: 0
  118. tileSize: 256
  119. accuratePlacement: 0
  120. debug:
  121. m_Flags: 0
  122. m_NavMeshData: {fileID: 0}
  123. --- !u!1001 &68089082
  124. PrefabInstance:
  125. m_ObjectHideFlags: 0
  126. serializedVersion: 2
  127. m_Modification:
  128. m_TransformParent: {fileID: 0}
  129. m_Modifications:
  130. - target: {fileID: 6007065485426161915, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  131. type: 3}
  132. propertyPath: m_Name
  133. value: ShadowSystem
  134. objectReference: {fileID: 0}
  135. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  136. type: 3}
  137. propertyPath: m_LocalPosition.x
  138. value: 0
  139. objectReference: {fileID: 0}
  140. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  141. type: 3}
  142. propertyPath: m_LocalPosition.y
  143. value: 0
  144. objectReference: {fileID: 0}
  145. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  146. type: 3}
  147. propertyPath: m_LocalPosition.z
  148. value: 0
  149. objectReference: {fileID: 0}
  150. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  151. type: 3}
  152. propertyPath: m_LocalRotation.x
  153. value: 0
  154. objectReference: {fileID: 0}
  155. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  156. type: 3}
  157. propertyPath: m_LocalRotation.y
  158. value: 0
  159. objectReference: {fileID: 0}
  160. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  161. type: 3}
  162. propertyPath: m_LocalRotation.z
  163. value: 0
  164. objectReference: {fileID: 0}
  165. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  166. type: 3}
  167. propertyPath: m_LocalRotation.w
  168. value: 1
  169. objectReference: {fileID: 0}
  170. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  171. type: 3}
  172. propertyPath: m_RootOrder
  173. value: 1
  174. objectReference: {fileID: 0}
  175. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  176. type: 3}
  177. propertyPath: m_LocalEulerAnglesHint.x
  178. value: 0
  179. objectReference: {fileID: 0}
  180. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  181. type: 3}
  182. propertyPath: m_LocalEulerAnglesHint.y
  183. value: 0
  184. objectReference: {fileID: 0}
  185. - target: {fileID: 6007065485426162334, guid: 7cd0ceba7525bdc42a36be841a8aad16,
  186. type: 3}
  187. propertyPath: m_LocalEulerAnglesHint.z
  188. value: 0
  189. objectReference: {fileID: 0}
  190. m_RemovedComponents: []
  191. m_SourcePrefab: {fileID: 100100000, guid: 7cd0ceba7525bdc42a36be841a8aad16, type: 3}
  192. --- !u!1 &476225872
  193. GameObject:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. serializedVersion: 6
  199. m_Component:
  200. - component: {fileID: 476225876}
  201. - component: {fileID: 476225875}
  202. - component: {fileID: 476225874}
  203. - component: {fileID: 476225873}
  204. m_Layer: 0
  205. m_Name: Cube
  206. m_TagString: Untagged
  207. m_Icon: {fileID: 0}
  208. m_NavMeshLayer: 0
  209. m_StaticEditorFlags: 0
  210. m_IsActive: 1
  211. --- !u!65 &476225873
  212. BoxCollider:
  213. m_ObjectHideFlags: 0
  214. m_CorrespondingSourceObject: {fileID: 0}
  215. m_PrefabInstance: {fileID: 0}
  216. m_PrefabAsset: {fileID: 0}
  217. m_GameObject: {fileID: 476225872}
  218. m_Material: {fileID: 0}
  219. m_IsTrigger: 0
  220. m_Enabled: 1
  221. serializedVersion: 2
  222. m_Size: {x: 1, y: 1, z: 1}
  223. m_Center: {x: 0, y: 0, z: 0}
  224. --- !u!23 &476225874
  225. MeshRenderer:
  226. m_ObjectHideFlags: 0
  227. m_CorrespondingSourceObject: {fileID: 0}
  228. m_PrefabInstance: {fileID: 0}
  229. m_PrefabAsset: {fileID: 0}
  230. m_GameObject: {fileID: 476225872}
  231. m_Enabled: 1
  232. m_CastShadows: 1
  233. m_ReceiveShadows: 1
  234. m_DynamicOccludee: 1
  235. m_MotionVectors: 1
  236. m_LightProbeUsage: 1
  237. m_ReflectionProbeUsage: 1
  238. m_RenderingLayerMask: 1
  239. m_RendererPriority: 0
  240. m_Materials:
  241. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  242. m_StaticBatchInfo:
  243. firstSubMesh: 0
  244. subMeshCount: 0
  245. m_StaticBatchRoot: {fileID: 0}
  246. m_ProbeAnchor: {fileID: 0}
  247. m_LightProbeVolumeOverride: {fileID: 0}
  248. m_ScaleInLightmap: 1
  249. m_ReceiveGI: 1
  250. m_PreserveUVs: 0
  251. m_IgnoreNormalsForChartDetection: 0
  252. m_ImportantGI: 0
  253. m_StitchLightmapSeams: 1
  254. m_SelectedEditorRenderState: 3
  255. m_MinimumChartSize: 4
  256. m_AutoUVMaxDistance: 0.5
  257. m_AutoUVMaxAngle: 89
  258. m_LightmapParameters: {fileID: 0}
  259. m_SortingLayerID: 0
  260. m_SortingLayer: 0
  261. m_SortingOrder: 0
  262. --- !u!33 &476225875
  263. MeshFilter:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 476225872}
  269. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  270. --- !u!4 &476225876
  271. Transform:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 476225872}
  277. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  278. m_LocalPosition: {x: -0.1005, y: -0.131, z: 0.516}
  279. m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
  280. m_Children: []
  281. m_Father: {fileID: 0}
  282. m_RootOrder: 2
  283. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  284. --- !u!1 &705507993
  285. GameObject:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. serializedVersion: 6
  291. m_Component:
  292. - component: {fileID: 705507995}
  293. - component: {fileID: 705507994}
  294. m_Layer: 0
  295. m_Name: Directional Light
  296. m_TagString: Untagged
  297. m_Icon: {fileID: 0}
  298. m_NavMeshLayer: 0
  299. m_StaticEditorFlags: 0
  300. m_IsActive: 1
  301. --- !u!108 &705507994
  302. Light:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 705507993}
  308. m_Enabled: 1
  309. serializedVersion: 9
  310. m_Type: 1
  311. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  312. m_Intensity: 1
  313. m_Range: 10
  314. m_SpotAngle: 30
  315. m_InnerSpotAngle: 21.80208
  316. m_CookieSize: 10
  317. m_Shadows:
  318. m_Type: 2
  319. m_Resolution: -1
  320. m_CustomResolution: -1
  321. m_Strength: 1
  322. m_Bias: 0.05
  323. m_NormalBias: 0.4
  324. m_NearPlane: 0.2
  325. m_CullingMatrixOverride:
  326. e00: 1
  327. e01: 0
  328. e02: 0
  329. e03: 0
  330. e10: 0
  331. e11: 1
  332. e12: 0
  333. e13: 0
  334. e20: 0
  335. e21: 0
  336. e22: 1
  337. e23: 0
  338. e30: 0
  339. e31: 0
  340. e32: 0
  341. e33: 1
  342. m_UseCullingMatrixOverride: 0
  343. m_Cookie: {fileID: 0}
  344. m_DrawHalo: 0
  345. m_Flare: {fileID: 0}
  346. m_RenderMode: 0
  347. m_CullingMask:
  348. serializedVersion: 2
  349. m_Bits: 55
  350. m_RenderingLayerMask: 1
  351. m_Lightmapping: 1
  352. m_LightShadowCasterMode: 0
  353. m_AreaSize: {x: 1, y: 1}
  354. m_BounceIntensity: 1
  355. m_ColorTemperature: 6570
  356. m_UseColorTemperature: 0
  357. m_BoundingSphereOverride: {x: 0, y: 2.6448626e-38, z: -6.9e-44, w: -6.9e-44}
  358. m_UseBoundingSphereOverride: 0
  359. m_ShadowRadius: 0
  360. m_ShadowAngle: 0
  361. --- !u!4 &705507995
  362. Transform:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 705507993}
  368. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  369. m_LocalPosition: {x: 0, y: 3, z: 0}
  370. m_LocalScale: {x: 1, y: 1, z: 1}
  371. m_Children: []
  372. m_Father: {fileID: 0}
  373. m_RootOrder: 0
  374. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}