12345678910111213 |
- using UnityEngine;
- public class SpawnPrefabOnKeyDown : MonoBehaviour
- {
- public GameObject m_Prefab;
- public KeyCode m_KeyCode;
- void Update()
- {
- if (Input.GetKeyDown(m_KeyCode) && m_Prefab != null)
- Instantiate(m_Prefab, transform.position, transform.rotation);
- }
- }
|