using System; using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 地图信息 /// [Serializable] public class MapInfo { public string msg; public int code; public MapInfoData data; } /// /// 地图信息数据 /// [Serializable] public class MapInfoData { public long id; public string account; public string name; public string companyId; public string companyName; public string programId; public string programName; public string url; public string map_v2_bin_url; public string dense_model_unity_url; public string scaleUrl; public string engine_config_url; public string dense_model_url; public string rebuild; public string checkStatus; public string postStatus; public string description; public string status; public string checkTime; public string logFile; public string buildStatus; }