using System.Collections; using System.Collections.Generic; using UnityEngine; public class EditorConfigs { public static string IP = "114.116.234.175"; public static string Port = "9992"; public static string GetMapInfoURL = "officalmanage/api/map/get?id="; public static string LocalMapInfoJson = Application.streamingAssetsPath + "/DB/Demo" + "/MapInfo.json"; public static string Path_Scale = Application.streamingAssetsPath + "/DB/Demo" + "/scale.txt"; public static string Path_Ply = Application.dataPath + "/XDKUnityCloudExamples/Demo/Models" + "/fused_new.ply"; public static string Path_PrefabPly = Application.dataPath + "/XDKUnityCloudExamples/Demo/Prefabs" + "/MapRootDemo.prefab"; public static string Path_Scene = Application.dataPath + "/XDKUnityCloudExamples/Demo/Scenes" + "/Demo.unity"; public static string Path_CustomPLYMaterial = Application.dataPath + "/XDKUnityCloudExamples/Common/Materials" + "/PointPrimitive.mat"; public static string Path_TitleIcon = Application.dataPath + "/XDKUnityPluginCloud/Editor/Icon" + "/Icon.png"; }