using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.OptflowModule { // C++: class GPCTrainingSamples //javadoc: GPCTrainingSamples public class GPCTrainingSamples : DisposableOpenCVObject { protected override void Dispose(bool disposing) { #if (UNITY_ANDROID && !UNITY_EDITOR) try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) optflow_GPCTrainingSamples_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } #else return; #endif } protected internal GPCTrainingSamples(IntPtr addr) : base(addr) { } public IntPtr getNativeObjAddr() { return nativeObj; } // internal usage only public static GPCTrainingSamples __fromPtr__(IntPtr addr) { return new GPCTrainingSamples(addr); } #if (UNITY_ANDROID && !UNITY_EDITOR) const string LIBNAME = "opencvforunity"; // native support for java finalize() [DllImport(LIBNAME)] private static extern void optflow_GPCTrainingSamples_delete(IntPtr nativeObj); #endif } }