using OpenCVForUnity.CoreModule; using OpenCVForUnity.VideoModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.BgsegmModule { // C++: class BackgroundSubtractorLSBP //javadoc: BackgroundSubtractorLSBP public class BackgroundSubtractorLSBP : BackgroundSubtractor { protected override void Dispose(bool disposing) { #if (UNITY_ANDROID && !UNITY_EDITOR) try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) bgsegm_BackgroundSubtractorLSBP_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } #else return; #endif } protected internal BackgroundSubtractorLSBP(IntPtr addr) : base(addr) { } // internal usage only public static new BackgroundSubtractorLSBP __fromPtr__(IntPtr addr) { return new BackgroundSubtractorLSBP(addr); } // // C++: void cv::bgsegm::BackgroundSubtractorLSBP::apply(Mat image, Mat& fgmask, double learningRate = -1) // //javadoc: BackgroundSubtractorLSBP::apply(image, fgmask, learningRate) public override void apply(Mat image, Mat fgmask, double learningRate) { ThrowIfDisposed(); if (image != null) image.ThrowIfDisposed(); if (fgmask != null) fgmask.ThrowIfDisposed(); #if (UNITY_ANDROID && !UNITY_EDITOR) bgsegm_BackgroundSubtractorLSBP_apply_10(nativeObj, image.nativeObj, fgmask.nativeObj, learningRate); return; #else return; #endif } //javadoc: BackgroundSubtractorLSBP::apply(image, fgmask) public override void apply(Mat image, Mat fgmask) { ThrowIfDisposed(); if (image != null) image.ThrowIfDisposed(); if (fgmask != null) fgmask.ThrowIfDisposed(); #if (UNITY_ANDROID && !UNITY_EDITOR) bgsegm_BackgroundSubtractorLSBP_apply_11(nativeObj, image.nativeObj, fgmask.nativeObj); return; #else return; #endif } // // C++: void cv::bgsegm::BackgroundSubtractorLSBP::getBackgroundImage(Mat& backgroundImage) // //javadoc: BackgroundSubtractorLSBP::getBackgroundImage(backgroundImage) public override void getBackgroundImage(Mat backgroundImage) { ThrowIfDisposed(); if (backgroundImage != null) backgroundImage.ThrowIfDisposed(); #if (UNITY_ANDROID && !UNITY_EDITOR) bgsegm_BackgroundSubtractorLSBP_getBackgroundImage_10(nativeObj, backgroundImage.nativeObj); return; #else return; #endif } #if (UNITY_ANDROID && !UNITY_EDITOR) const string LIBNAME = "opencvforunity"; // C++: void cv::bgsegm::BackgroundSubtractorLSBP::apply(Mat image, Mat& fgmask, double learningRate = -1) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorLSBP_apply_10(IntPtr nativeObj, IntPtr image_nativeObj, IntPtr fgmask_nativeObj, double learningRate); [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorLSBP_apply_11(IntPtr nativeObj, IntPtr image_nativeObj, IntPtr fgmask_nativeObj); // C++: void cv::bgsegm::BackgroundSubtractorLSBP::getBackgroundImage(Mat& backgroundImage) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorLSBP_getBackgroundImage_10(IntPtr nativeObj, IntPtr backgroundImage_nativeObj); // native support for java finalize() [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorLSBP_delete(IntPtr nativeObj); #endif } }