using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.ObjdetectModule { // C++: class BaseCascadeClassifier //javadoc: BaseCascadeClassifier public class BaseCascadeClassifier : Algorithm { protected override void Dispose(bool disposing) { #if (UNITY_ANDROID && !UNITY_EDITOR) try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) objdetect_BaseCascadeClassifier_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } #else return; #endif } protected internal BaseCascadeClassifier(IntPtr addr) : base(addr) { } // internal usage only public static new BaseCascadeClassifier __fromPtr__(IntPtr addr) { return new BaseCascadeClassifier(addr); } const string LIBNAME = "opencvforunity"; #if (UNITY_ANDROID && !UNITY_EDITOR) // native support for java finalize() [DllImport(LIBNAME)] private static extern void objdetect_BaseCascadeClassifier_delete(IntPtr nativeObj); #endif } }