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- using System.Collections.Generic;
- public class AOTGenericReferences : UnityEngine.MonoBehaviour
- {
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- public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
- {
- "LitJson.dll",
- "UnityEngine.AssetBundleModule.dll",
- "UnityEngine.CoreModule.dll",
- "mscorlib.dll",
- };
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- public void RefMethods()
- {
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- }
- }
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