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- using HybridCLR.Editor.Installer;
- using HybridCLR.Editor.Settings;
- using System.IO;
- using System.Text;
- using UnityEditor;
- using UnityEditor.Build;
- using UnityEditor.Callbacks;
- using UnityEngine;
- #if UNITY_2022_2_OR_NEWER && UNITY_IOS
- namespace HybridCLR.Editor.BuildProcessors
- {
- public static class AddLil2cppSourceCodeToXcodeproj2022OrNewer
- {
- //[MenuItem("HybridCLR/Modfiyxcode")]
- //public static void Modify()
- //{
- // OnPostProcessBuild(BuildTarget.iOS, $"{SettingsUtil.ProjectDir}/Build-iOS");
- //}
- [PostProcessBuild]
- public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
- {
- if (target != BuildTarget.iOS || !HybridCLRSettings.Instance.enable)
- return;
- string pbxprojFile = $"{pathToBuiltProject}/Unity-iPhone.xcodeproj/project.pbxproj";
- RemoveExternalLibil2cppOption(pbxprojFile);
- CopyLibil2cppToXcodeProj(pathToBuiltProject);
- }
- private static void RemoveExternalLibil2cppOption(string pbxprojFile)
- {
- string pbxprojContent = File.ReadAllText(pbxprojFile, Encoding.UTF8);
- string removeBuildOption = @"--external-lib-il2-cpp=\""$PROJECT_DIR/Libraries/libil2cpp.a\""";
- if (!pbxprojContent.Contains(removeBuildOption))
- {
- //throw new BuildFailedException("modified project.pbxproj fail");
- Debug.LogError("[AddLil2cppSourceCodeToXcodeproj] modified project.pbxproj fail");
- return;
- }
- pbxprojContent = pbxprojContent.Replace(removeBuildOption, "");
- File.WriteAllText(pbxprojFile, pbxprojContent, Encoding.UTF8);
- Debug.Log($"[AddLil2cppSourceCodeToXcodeproj] remove il2cpp build option '{removeBuildOption}' from file '{pbxprojFile}'");
- }
- private static void CopyLibil2cppToXcodeProj(string pathToBuiltProject)
- {
- string srcLibil2cppDir = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp";
- string destLibil2cppDir = $"{pathToBuiltProject}/Il2CppOutputProject/IL2CPP/libil2cpp";
- BashUtil.RemoveDir(destLibil2cppDir);
- BashUtil.CopyDir(srcLibil2cppDir, destLibil2cppDir, true);
- }
- }
- }
- #endif
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