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- #if UNITY_EDITOR
- using System;
- using UnityEditor.Build;
- using UnityEditor.Build.Reporting;
- namespace HybridCLR.Editor.BuildProcessors
- {
- public class MsvcStdextWorkaround : IPreprocessBuildWithReport
- {
- const string kWorkaroundFlag = "/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS";
- public int callbackOrder => 0;
- public void OnPreprocessBuild(BuildReport report)
- {
- var clEnv = Environment.GetEnvironmentVariable("_CL_");
- if (string.IsNullOrEmpty(clEnv))
- {
- Environment.SetEnvironmentVariable("_CL_", kWorkaroundFlag);
- }
- else if (!clEnv.Contains(kWorkaroundFlag))
- {
- clEnv += " " + kWorkaroundFlag;
- Environment.SetEnvironmentVariable("_CL_", clEnv);
- }
- }
- }
- }
- #endif // UNITY_EDITOR
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