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- using UnityEngine;
- using System.Collections;
- public class SysEvents {
- public const string NET_FINISH = "net_finish";
- public const string ON_LOGIN = "on_login";
- public const string ON_LOGOUT = "on_logout";
- public const string ON_MSG = "on_msg";
- public const string ON_PVP_MONITOR = "on_pvp_monitor";
- public const string ON_PVE_START = "on_pve_start";
- public const string ON_PVE_END = "on_pvp_end";
- public const string LANGUAGE = "Chinese";
-
-
- }
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