using UnityEngine; using System.Collections; public class SysEvents { public const string NET_FINISH = "net_finish"; public const string ON_LOGIN = "on_login"; public const string ON_LOGOUT = "on_logout"; public const string ON_MSG = "on_msg"; public const string ON_PVP_MONITOR = "on_pvp_monitor"; public const string ON_PVE_START = "on_pve_start"; public const string ON_PVE_END = "on_pvp_end"; public const string LANGUAGE = "Chinese"; }