using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace WindowsHandler
{
public class User32API
{
private static Hashtable processWnd = null;
static User32API()
{
if (processWnd == null)
{
processWnd = new Hashtable();
}
}
[StructLayout(LayoutKind.Sequential)]
public struct ProcessEntry32
{
public uint dwSize;
public uint cntUsage;
public uint th32ProcessID;
public IntPtr th32DefaultHeapID;
public uint th32ModuleID;
public uint cntThreads;
public uint th32ParentProcessID;
public int pcPriClassBase;
public uint dwFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szExeFile;
}
//得到窗口客户区大小
[DllImport("user32.dll")]
public static extern int GetClientRect(IntPtr hwnd, out Rect lpRect);
//得到窗口大小和坐标
[DllImport("user32.dll")]
public static extern int GetWindowRect(IntPtr hwnd, out Rect lpRect);
///
/// 一个窗口区域的结构体
///
public struct Rect
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
public delegate bool WNDENUMPROC(IntPtr hwnd, uint lParam);
[DllImport("user32.dll")]
public static extern bool ShowWindow(IntPtr hwnd, int nCmdShow);
[DllImport("user32.dll")]
public static extern long GetWindowThreadProcessId(IntPtr hWnd, ref uint lpdwProcessId);
[DllImport("KERNEL32.DLL ")]
public static extern IntPtr CreateToolhelp32Snapshot(uint flags, uint processid);
[DllImport("KERNEL32.DLL ")]
public static extern int CloseHandle(IntPtr handle);
[DllImport("KERNEL32.DLL ")]
public static extern int Process32First(IntPtr handle, ref ProcessEntry32 pe);
[DllImport("KERNEL32.DLL ")]
public static extern int Process32Next(IntPtr handle, ref ProcessEntry32 pe);
[DllImport("User32.dll", EntryPoint = "SendMessage")]
private static extern int SendMessage(int hWnd, int Msg, int wParam, string lParam);
[DllImport("user32", EntryPoint = "IsWindow")]
private static extern bool IsWindow(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern int SetParent(IntPtr hWndChild, IntPtr hWndParent);
[DllImport("user32.dll", ExactSpelling = true, CharSet = CharSet.Auto)]
public static extern IntPtr GetParent(IntPtr hWnd);
[DllImport("user32.dll", EntryPoint = "SetWindowPos")]
public static extern bool SetWindowPos(IntPtr hWnd, int hWndInsertAfter,
int X, int Y, int cx, int cy, uint uFlags);
[DllImport("kernel32.dll", EntryPoint = "SetLastError")]
public static extern void SetLastError(uint dwErrCode);
[DllImport("user32.dll", EntryPoint = "EnumWindows", SetLastError = true)]
public static extern bool EnumWindows(WNDENUMPROC lpEnumFunc, uint lParam);
[DllImport("user32.dll", EntryPoint = "FindWindow")]
public static extern IntPtr FindWindow(string IpClassName, string IpWindowName);
public static IntPtr GetHandleByProcessName(string ProcessName)
{
List list = new List();
IntPtr handle = CreateToolhelp32Snapshot(0x2, 0);
IntPtr hh = IntPtr.Zero;
if ((int)handle > 0)
{
ProcessEntry32 pe32 = new ProcessEntry32();
pe32.dwSize = (uint)Marshal.SizeOf(pe32);
int bMore = Process32First(handle, ref pe32);
while (bMore == 1)
{
IntPtr temp = Marshal.AllocHGlobal((int)pe32.dwSize);
Marshal.StructureToPtr(pe32, temp, true);
ProcessEntry32 pe = (ProcessEntry32)Marshal.PtrToStructure(temp, typeof(ProcessEntry32));
Marshal.FreeHGlobal(temp);
list.Add(pe);
UnityEngine.Debug.LogError(pe.szExeFile);
if (pe.szExeFile == ProcessName)
{
bMore = 2;
hh = GetCurrentWindowHandle(pe.th32ProcessID);
ShowWindow( hh,2);
Application.Quit();
break;
}
bMore = Process32Next(handle, ref pe32);
}
}
return hh;
}
[MonoPInvokeCallback]
public static IntPtr GetCurrentWindowHandle(uint proid)
{
IntPtr ptrWnd = IntPtr.Zero;
uint uiPid = proid;
object objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd)) // 从缓存中获取句柄
{
return ptrWnd;
}
else
{
ptrWnd = IntPtr.Zero;
}
}
bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);
// 枚举窗口返回 false 并且没有错误号时表明获取成功
if (!bResult && Marshal.GetLastWin32Error() == 0)
{
objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
}
}
return ptrWnd;
}
[MonoPInvokeCallback]
public static bool EnumWindowsProc(IntPtr hwnd, uint lParam)
{
uint uiPid = 0;
if (GetParent(hwnd) == IntPtr.Zero)
{
GetWindowThreadProcessId(hwnd, ref uiPid);
if (uiPid == lParam) // 找到进程对应的主窗口句柄
{
processWnd.Add(uiPid, hwnd); // 把句柄缓存起来
SetLastError(0); // 设置无错误
return false; // 返回 false 以终止枚举窗口
}
}
return true;
}
}
}
public class MonoPInvokeCallbackAttribute : Attribute
{
public MonoPInvokeCallbackAttribute() { }
}