- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class SCUI3DGlobalConstant
- {
- public const string SC_3DUI_MATERIAL_PATH = "Material/SCUI3DMat";
- public const string SC_TEXTURE_PROPERTY_NAME = "_MainTex";
- public const string SC_COLOR_PROPERTY_NAME = "_Color";
- }
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