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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS {
- public class ModelK101 : ModelGCBase {
- public InputDeviceKSPartUI inputDeviceKSPartUI {
- get {
- return inputDevicePartUIBase as InputDeviceKSPartUI;
- }
- }
- [Header("3DofBias")]
- public Vector3 modelPositionDeltaWithDevice = new Vector3(0, 0, 0f);
- [Header("Keys")]
- public MeshRenderer axkey;
- public MeshRenderer bykey;
- public MeshRenderer functionKey;
- [Header("Joystick")]
- public Transform joystick;
- public MeshRenderer joystickKey;
- [Range(0,4)]
- public float rotationfactor = 2;
- public Vector2 joystickInitalValue = new Vector2(8, 8);
- public Vector3 joystickInitallocalEulerAngles;
- [Header("HallForward")]
- public MeshRenderer hallFoward;
- public Transform HallForward;
- public int HallForwardReleaseValue = 10;
- public int HallForwardPressValue = 0;
- public Vector3 HallForwardReleaseLocalPosition;
- public Vector3 HallForwardPressLocalPosition;
- [Header("HallInside")]
- public MeshRenderer hallInside;
- public Transform HallInside;
- public int HallInsideReleaseValue = 10;
- public int HallInsidePressValue = 0;
- public Vector3 HallInsideReleaseLocalPosition;
- public Vector3 HallInsidePressLocalPosition;
- [Header("MaterialVisual")]
- public Material pressMaterial;
- public Material releaseMaterial;
- void UpdateTransform() {
- transform.localPosition = modelPositionDeltaWithDevice;
- }
- public override void OnSCStart() {
- base.OnSCStart();
- }
- public override void OnSCLateUpdate() {
- base.OnSCLateUpdate();
- UpdateTransform();
- UpdateJoystickTransform();
- UpdateHallVisual();
- }
- public virtual void UpdateHallVisual() {
- if(HallForward) {
- HallForward.localPosition = (HallForwardPressLocalPosition - HallForwardReleaseLocalPosition) / (HallForwardPressValue - HallForwardReleaseValue) * inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.HallFoward + HallForwardPressLocalPosition;
- if(inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.HallFoward < (HallForwardReleaseValue - HallForwardPressValue) / 2) {
- hallFoward.material = pressMaterial;
- } else {
- hallFoward.material = releaseMaterial;
- }
- }
- if(HallInside) {
- HallInside.localPosition = (HallInsidePressLocalPosition - HallInsideReleaseLocalPosition) / (HallInsidePressValue - HallInsideReleaseValue) * inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.HallInside + HallInsidePressLocalPosition;
- if(inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.HallInside < (HallInsideReleaseValue - HallInsidePressValue) / 2) {
- hallInside.material = pressMaterial;
- } else {
- hallInside.material = releaseMaterial;
- }
- }
- }
- //[Range(0, 16)]
- //public int xx = 8;
- //[Range(0, 16)]
- //public int yy = 8;
- Vector3 biasJoystick = new Vector3(0,0,0);
- public virtual void UpdateJoystickTransform() {
- if (joystick) {
- if(inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.JoystickX != joystickInitalValue.x || inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.JoystickY != joystickInitalValue.y) {
- biasJoystick.z = rotationfactor * (inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.JoystickX - joystickInitalValue.x);
- biasJoystick.x = rotationfactor * (inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.JoystickY - joystickInitalValue.y);
- joystick.localEulerAngles = joystickInitallocalEulerAngles + biasJoystick;
- }
- }
- }
-
- public override void SetHandleKeysColor() {
- if (releaseMaterial == null || pressMaterial == null) {
- return;
- }
- foreach (var item in inputDeviceKSPartUI.inputDeviceKSPart.inputDataKS.inputKeys.inputKeyDic) {
- if (item.Key == InputKeyCode.Trigger) {
- //triggerKey.material = releaseMaterial;
- //if (item.Value == InputKeyState.DOWN || item.Value == InputKeyState.LONG) {
- // triggerKey.material = pressMaterial;
- //}
- } else if (functionKey && (item.Key == InputKeyCode.RFunction || item.Key == InputKeyCode.LFunction)) {
- functionKey.material = releaseMaterial;
- if (item.Value == InputKeyState.DOWN || item.Value == InputKeyState.LONG) {
- functionKey.material = pressMaterial;
- }
- } else if (axkey && (item.Key == InputKeyCode.X || item.Key == InputKeyCode.A)) {
- axkey.material = releaseMaterial;
- if (item.Value == InputKeyState.DOWN || item.Value == InputKeyState.LONG) {
- axkey.material = pressMaterial;
- }
- } else if(bykey && (item.Key == InputKeyCode.Y || item.Key == InputKeyCode.B)) {
- bykey.material = releaseMaterial;
- if(item.Value == InputKeyState.DOWN || item.Value == InputKeyState.LONG) {
- bykey.material = pressMaterial;
- }
- } else if(joystickKey &&( item.Key == InputKeyCode.LjoystickKey || item.Key == InputKeyCode.RjoystickKey)) {
- joystickKey.material = releaseMaterial;
- if(item.Value == InputKeyState.DOWN || item.Value == InputKeyState.LONG) {
- joystickKey.material = pressMaterial;
- }
- }
- }
- }
- }
- }
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