voxelShaders.cs 210 B

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  1. using System;
  2. namespace udSDK
  3. {
  4. public class Class1
  5. {
  6. public delegate UInt32 testShader(ref udPointCloud pPointCloud, UInt64 voxelID, IntPtr pVoxelUserData);
  7. public Class1()
  8. {
  9. }
  10. }
  11. }