RealWorldTerrainPrefsBase.Grass.cs 829 B

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  1. /* INFINITY CODE */
  2. /* https://infinity-code.com */
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. namespace InfinityCode.RealWorldTerrain
  6. {
  7. public partial class RealWorldTerrainPrefsBase
  8. {
  9. /// <summary>
  10. /// Density of grass.
  11. /// </summary>
  12. public int grassDensity = 100;
  13. /// <summary>
  14. /// Grass engine ID.
  15. /// </summary>
  16. public string grassEngine;
  17. /// <summary>
  18. /// List of grass textures.
  19. /// </summary>
  20. public List<Texture2D> grassPrefabs;
  21. public List<int> vegetationStudioGrassTypes;
  22. /// <summary>
  23. /// What to do with outside points for VolumeGrass?
  24. /// </summary>
  25. public RealWorldTerrainVolumeGrassOutsidePoints volumeGrassOutsidePoints;
  26. }
  27. }