RealWorldTerrainDynamicBuilding.cs 350 B

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  1. /* INFINITY CODE */
  2. /* https://infinity-code.com */
  3. using UnityEngine;
  4. namespace InfinityCode.RealWorldTerrain
  5. {
  6. [ExecuteInEditMode]
  7. public class RealWorldTerrainDynamicBuilding : RealWorldTerrainBuilding
  8. {
  9. private void Awake()
  10. {
  11. if (baseVertices != null) Generate();
  12. }
  13. }
  14. }