- /* INFINITY CODE */
- /* https://infinity-code.com */
- using UnityEngine;
- namespace InfinityCode.RealWorldTerrain
- {
- [ExecuteInEditMode]
- public class RealWorldTerrainDynamicBuilding : RealWorldTerrainBuilding
- {
- private void Awake()
- {
- if (baseVertices != null) Generate();
- }
- }
- }
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