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- /* INFINITY CODE 2013-2019 */
- /* http://www.infinity-code.com */
- #if BUILDR2
- using System.Collections.Generic;
- using BuildR2;
- #endif
- namespace InfinityCode.RealWorldTerrain
- {
- public class RealWorldTerrainBuildR2Material
- {
- #if BUILDR2
- public Facade applyFacade;
- public Surface roofSurface;
- public Roof.Types roofType = Roof.Types.Flat;
- public List<Facade> facades;
- #endif
- }
- }
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