using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace SC.XR.Unity.Module_InputSystem { public abstract class ModelBase : SCModuleMono { InputDevicePartUIBase _inputDevicePartUIBase; public InputDevicePartUIBase inputDevicePartUIBase { get { if(_inputDevicePartUIBase == null) { _inputDevicePartUIBase = GetComponentInParent(); } return _inputDevicePartUIBase; } } } }